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NewFakeCustomer
Hi Yuri!
You’re the best! Thank you, cool, it works fine; I just added a little bit of puzzle to close the vid; screenshot.
NewFake :)
NewFakeCustomerHi Yuri!
Sorry, I hadn’t seen your last post about this suggestion. Just saw it now 04-19 at night.
I’ll test it right away and I’ll let you know “of coursement”NewFake :)
NewFakeCustomer2.3.1 I didn’t test yet, however:
All the above say: THANK YU RI!NewFake :)
NewFakeCustomerHi Yuri!
Thank you! Would be much appreciated.
NewFake :)
NewFakeCustomerHello and thank you,
yes but if we let the puzzle annotation text empty it shows the black circle anyways. What I would like to get is having an entire object clickable to showing the video iframe without any black circle.
The idea would be to get a puzzle corresponding to the two last command of the “Add annotation” which are “To” > “with” alone.
Add annotation > The object > With
Is it, please, possible by now through a workaround?NewFake :)
NewFakeCustomerHi!
Yes, being a web developer I’m fully aware of that specification and I was expecting this kind of answer, however it doesn’t mean that we cannot ask people how they want to enter our galleries, ie offering’em the choice within two different links, one of’em carrying the fullscreen command
NewFake :)
NewFakeCustomerHi Yuri!
cool, it works fine!NewFake :)
NewFakeCustomerNewFake :)
NewFakeCustomerHi!
thank you!
So a suggestion: please add a line break after each xml tags in the xml file in order to having that file easy to read, and to providing a cooler way to import puzzles into new apps, i.e. to copy and paste’em.NewFake :)
NewFakeCustomerHi Yuri!
Great, thank you!
I have a question that most probably other users would like to see answered:
What do you please recommend to be able to copy and paste puzzle sets from one app to another? As many sets are repetitive and take time to build.
If you don’t think you can take time to develop a functionality to do so, do you, please, think that the puzzle xml file could be a workaround, and how to?NewFake :)
NewFakeCustomerHi Yuri!
I put the above file, puzzles.min_-4.js, inside the “puzzles” folder after having renamed it to puzzles.min.js of course, and no, it doesn’t work; it doesn’t generate a correct visual_logic.js file, no hand cursor…
The visual_logic.js file which works fine is the one you sent me in your my_awesome_app2.zip that you uploaded above.NewFake :)
NewFakeCustomerHi Yuri,
Thank you, please check again the attached JS file above as version 2 contains the JS error on line 197, as version 1 didn’t contain it.
My project is much too heavy for me to attach it here, objects and equirectangular file. I’m going to reproduce it on a lighter app and either upload it here if not too heavy or send it to you by email.
NewFake :)
NewFakeCustomerHere the exported problematic visual_logic.js JS file.
A difference I see in that visual_logic.js file is on line 26
Yours: var mode;
Mine: var x, cursorSet, mode;My install also writes something wrong around line 197: “ALL_OBJECTS”; (it’s the name of all my 3D objects), alone on that line…
The question of course is why those differences, and others that I most probably didn’t see because if I change only those two lines it still doesn’t work, I must paste the whole file of yours to having my cursor displayed, and change my objects’ names of course.
Every time I save my puzzle it of course rewrites the JS file with errors.NewFake :)
NewFakeCustomerHi Yuri!
Thank you! Yes I get the cursor “hand” in your app, sniff…
If it’s not due to the JS nor the puzzle would it be in my Blender file?
Do you please see any special setting to be implemented in it in order to having that cursor function working fine?Checked and found! It’s coming from the visual_logic.js file.
I pasted yours into my app’s one; I just changed the object name in it and it works fine, I get the hand cursor!
Now of course comes the question: why?
Why on my system that file, the only one I changed manually, isn’t written the right way?Here attached the visual_logic.js file exported from my system for you to scrutinize it.
NewFake :)
NewFakeCustomerI also tried in Edge, with the server on, no cursor change; same on launching the html file of the app.
NewFake :)
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