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lbpaCustomer
BTW, I believe I am now on 3.4.
– Should I recompile the project under 3.4?
TYlbpaCustomerAlthough I don’t think it will help. Your app keeps crashing browser tab for me, indicating memory issues. May be you have too big textures?
OK, Thanks Yuri.
What is a reasonable total amount for textures?
TYlbpaCustomerHere is the link:
https://bit.ly/teamGFXBoth Android and iPhone yield the same results.
Thanks.lbpaCustomeralso notice the mirror (reflective) in this PC image
link: https://bit.ly/teamGFX
TIAAttachments:
You must be logged in to view attached files.lbpaCustomerI do not believe so but not sure since this is a client file.
I’ll take a look & post back.
Thanks!lbpaCustomerFYI,
Vray is now up to Vray5 (max only)lbpaCustomerI have an update on this thread.
Many vray users probably have been wondering “what is the problem??”As I have just discovered with an upgrade to Vray5, there is a new vray mat converter included with vray5 which works perfectly, including physical materials, lights and cameras.
This means that we have changed our workflow from vray -> physical to physical -> Vray for the time being and unlike the MAX scene converter it actually works.
I’ll let the forum know how it works in the other direction; physical -> Vray5.
But for now, the question has been SOLVED!!
lbpaCustomerThanks Alex!
lbpaCustomerty
lbpaCustomergot it.
other than the convenience factor is there any advantage to using vray lights?
tylbpaCustomerNice.
Good news indeed!
Does this mean vray materials are supported, or vray lights only?
Thx..lbpaCustomerYes, I did.
It seems to be sporadic.
I think my textures are too heavy.
Working on optimizing the file now.
Thanks!lbpaCustomerty
lbpaCustomernot really sure.
I installed 3.2 yesterday & could not get a proper authorization for it, so I uninstalled 3.1x & reinstalled 3.2 and things went haywire.Then uninstalled everything again, deleted all folders, etc. & reinstalled 3.2 at a different location.
Still no good.
Came in this morning, same thing.
Then reboot, still no good, but then it started working correctly with no further action by me.Maybe something was cached in Chrome?
lbpaCustomergood news!
Verge is now running as expected.
Thank you. -
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