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lauraCustomer
Hi Alexander,
We’ve changed to the new versión and the problem already exist. Now, when the user put two finger the event “touchmove” detect that the user has two finger but now the “get camera direction” not detect de movement. That is normal?
In other hand we have a problem with de ambient occlusion that in the previous versión not happen. We have a highlight material in a object that is hidden by the next object that appear. In the previous versión nothing happen and the highlight was hidden but now with the ambient oclusion the highlight is displayed a little.
Attach de visual_logic.xml, and two images, one with ambient oclusion and another whitout it.
Thanks a lot!
Regards.
LauralauraCustomerHi Alexander,
We have seen that we can do it allow panning in my 3D Object and blocking left and right move but we don’t know how we must do it.
I attach us my visual_logic.xml where you can see the form that we make it but we don’t get to block de movement.
Thanks.
Regards.
LauralauraCustomerHi Alexander,
Do you know any other way to do this or something similar?
Thanks.
Regards.
LauralauraCustomerOk, thanks a lot for the quick response.
Regards.
LauralauraCustomerHi Alexander,
I modify one thing. I attach the file again.
Thanks.
Regards
LauralauraCustomerHi Alexander,
I Attach the puzzle’s file.
I forget to say us that not allow panning in my 3d object because only want the up and down panning.Thanks.
Regards.
Laura -
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