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lagauche

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  • in reply to: Package Size? and Extracting Javascript #1059
    lagauche
    Participant

    Besides Shape keys and Morph Targets, I was wondering if your glTF exporter also supports Blender rigify skeletons?

    Thanks! : )

    in reply to: Package Size? and Extracting Javascript #1058
    lagauche
    Participant

    Thank you for the info. That’s very impressive that you only added 200k to the vanilla library!

    Regarding animations. I saw that Verge3D supports importing Blender animations, but I was wondering does it support importing and working with shape keys for morph target animations?

    I will experiment with Verge3D this weekend. I’m curious to see if I will have any issues utilizing other javascript libraries that I use with Three.js like osc.js for example.

    I wish for great success with this project : ) It must have been a lot of work to get this far and I can’t wait to see it continue to develop along with Three.js!

Viewing 2 posts - 1 through 2 (of 2 total)