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Hi Web,
web wrote: I moved the “app.run()” from the “app.loadScene()” into the finish callback from the appendScene().
I moved the “app.run()” from the “app.loadScene()” into the finish callback from the appendScene().
Did you modified it in MyApp.js file? Can you send me an example of your modified code, please?
Thank you
Thank you so much
Thank you!
I hadn’t thought about this solution!
Thank you. I found it on the user manual but I couldn’t find it in puzzle object menu. Maybe it depends on Verge3D app version I’m using?
I’m working with 3.9.0 version.
Hi,
I think the simpliest way is to group object in your 3D software.
However I think (not yet tried) you can add objects to a list and then use the list to perform actions.