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KurtGRCustomer
Okay thanks! Hopefully the WebXR tech matures a bit and allows full device compatibility not too long in the future.
KurtGRCustomerHi Yuri, thanks for getting back to me.
Is this compatible with verge3D? Is it possible to run this on your web server and it run automated when a user clicks a button?
KurtGRCustomerThat’s good news! I’m pretty new to AR so all the different platforms confuse me a little – is it possible to enable a USDZ viewer simply based on the 3D scene without interactivity to verge or is it too complex?
KurtGRCustomerHi, thanks for getting back to me – I’ve actually sorted the problem – I was connecting “alpha” from my black/white image instead of just a single R/G/B channel.
I’m not used to single channel workflow for alpha/roughness maps e.t.c, but remembered from your tutorial video that was how you connect a roughness map.
Thanks for taking a look, both nodes work when connecting a single channel.
KurtGRCustomerAh, I’m using Maya, not sure a node with a factor value exists
KurtGRCustomerThanks I’ll try that out!
KurtGRCustomerOk I’ll have a look, thank you.
KurtGRCustomerAm I supposed to have access to those demos in the app manager? or are they found elsewhere?
KurtGRCustomerHmmmm ok I didn’t know we could do that, I’ll check it out thanks!
KurtGRCustomerThat works, how strange – thank you again for your help.
What do you think of the project so far? http://labs.greenretreats.co.uk/HTH_Verge3D/
Ready to deploy soon and we’ll be picking up a team licence from you guys, really enjoying using Verge3D!
KurtGRCustomerHi, I’ve uploaded a new project and added some objects so you can see the loader – as you can see the puzzle doesn’t seem to change the image.
KurtGRCustomerHi, wow I’m so dumb! I was hiding all objects with my update tub procedure to single out models, but when I added the lights at a later date I forgot to add the show puzzle afterwards.
Thanks so much! not sure if I would have figured that out myself, good work!
KurtGRCustomerDM’d a link in facebook yesterday, thanks.
KurtGRCustomerNo errors, I have upload my project and linked PM’d it to facebook, I’m having trouble with changing the preloader .css too…I feel like I have some missing files/corrupt project but I have no idea why
KurtGRCustomerHey, I’ve tried using both online & offline image loading, the image is 1000×500 roughly – I’m not sure if I’m using the correct syntax for a local file either… Is there any further documentation for this, I’m really struggling to get it to change.
EDIT: – I’ve tried reducing size, using different images e.t.c 200px square, 500×250 e.t.c I can get the verge3d logo to disappear, but not change.
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