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2024-12-13 at 6:14 am in reply to: Issue with Texture Switching Puzzle in Verge3D – Flashing During Map Loading #79377
kdv
ParticipantEvery time you click on
bs469a
you create an event listener forscan_8336_015
. Clicked three times – three event listeners created. Then you click onscan_8336_015
and all three event listeners will be triggered. As a result, you click one time but you puzzles will perform actions three times.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
ParticipantImage-Based Lighting: N/A
that’s the answer. make sure that IBL Env. Mode is not None (fastest).
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
Participantkdv
Participantshow it where?
here.
make a screenshot and attach it.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
Participantshow your World’s material.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
Participantbut this puzzle set will react only to the scene camera rotation. and if you have animations or some other actions triggered by clicking or hovering this variant won’t do.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-12-10 at 6:38 pm in reply to: How to uncheck/ reset animation from autoplay and loop to stop #79305kdv
ParticipantPuzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
Participant2024-12-05 at 4:23 pm in reply to: Issue with Texture Switching Puzzle in Verge3D – Flashing During Map Loading #79252kdv
Participant2024-12-05 at 12:07 pm in reply to: Issue with Texture Switching Puzzle in Verge3D – Flashing During Map Loading #79246kdv
ParticipantShow your puzzles. Or better attach your app here (in zip).
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
ParticipantThat procedure is not needed any more. Use this puzzle instead:
https://www.soft8soft.com/docs/manual/en/puzzles/Numbers.html#map_rangeAs for the procedure: you didn’t recreate it correctly. It should look this way:
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
ParticipantCan you demonstrate it?
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
ParticipantDo you have any optimization suggestions
No. I don’t know the reason
I just see that when the scene camera is moving the framerate drops to ~20 fps
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
ParticipantWorking Link
why is it so slow when moving?
even in your video. the scene doesn’t look so much copmplicated to be so slow…
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdv
ParticipantThere are no strict limitations. Performance will depend on your hardware specs.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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