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2024-11-12 at 7:30 am in reply to: inquire about Viewing a Digital Anatomy Model on Mobile Devices #78591kdvParticipant
would it be better to reduce the number of textures to 10 at 4096×4096?
No. In this case, most likely, your app will crash on iPhones.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipanthow do we get the offsetX and offsetY
These are just two Value nodes with changed labels.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantThis puzzle will also do the job (without zoomming).
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantis it recommended to remove the timer again using remove timer puzzle when it won’t be used again?
it will be destroyed after the last iteration automatically (except
Infinity
).Attachments:
You must be logged in to view attached files.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantBut it does not describe how to “disable this check”
app.renderer.debug.checkShaderErrors = false;
but it’s not a solution in your case. it won’t remove errors in shaders.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantvideo demo only
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantThis puzzle instead of replacing textures replaces only image data inside textures. That’s why other materials are also affected.
this issue is very old…
https://www.soft8soft.com/topic/verge3d-tools-plugin/page/3/#post-77256Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-11-06 at 7:38 am in reply to: html interface made from puzzles work well but not on my client website #78503kdvParticipantThe HTML interface isn’t working there
if you upload your app to the client’s server the problem will be gone.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantIndeed… It’s possible to change the color depending on what object has been chosen. But it won’t work with two or more different objects outlined simultaneously.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantdeleted
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantthe fuselage material should be non-transparent to render your transparent decals properly over that material at any angle.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantFor instance, if I have an environment scene that loads by default and then load a GLTF containing a teapot, cylinder, and torus
do not use “load scene” (this puzzle will replace the main scene). use only “append scene” (this puzzle will add a scene to the main scene).
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantthe problem is in your logic. the variable
Szinek
is undefined initially and it’s never defined afterwards. you set value forroofszin
but for some unknown reason you use undefinedSzinek
(instead ofroofszin
) to get corresponding texture name from the dictionary. the result will beundefined
and nothing will happen.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantIs it possible to select individual objects within each loaded GLTF file using puzzles?
possible
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantI can‘t share the scene.
then you’re on your own
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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