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kdv

Forum Replies Created

Viewing 15 posts - 91 through 105 (of 2,844 total)
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  • in reply to: .pdf Download from folder #77965
    kdv
    Participant

    but at the same time I want to download a .pdf guide which is in the applications folder.

    Do you want to download two files one by one or you need to insert a screenshot into an already existing PDF file?

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    kdv
    Participant

    I can’t open the Puzzles on the older system

    Attach your visual_logic.xml here (zipped).

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: gltf2.0 texture #77941
    kdv
    Participant

    Color Correction

    Show your material in Blender.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Physics : Detect Collisions #77926
    kdv
    Participant

    Looks like you didn’t add the core puzzle for the physics engine.

    Btw, dynamic bodies cannot be dragged…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Curve messing with objects selection #77922
    kdv
    Participant

    how do I use this three.js module instead

    Port this example https://threejs.org/examples/?q=outline#webgl_postprocessing_outline

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Curve messing with objects selection #77917
    kdv
    Participant

    It’s an old bug of the Outline pass in Verge3D: line objects are also outlined. I just use OutlinePass.js module from three.js. It works with no issues.
    https://drive.google.com/file/…/view?usp=sharing

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: vertex parenting supported in verge? #77913
    kdv
    Participant

    s there any information available on that

    you can read position of any vertex from object.geometry.attributes.positionrelative to the object’s origin and calculate the world’s position. easy.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Programmaticaly use “ObjectColor” parameter #77911
    kdv
    Participant

    However, I think I could optimize this by creating a single LineBasicMaterial that would use the “ObjectColor” of the object

    That will be a near-to-zero optimization.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: vertex parenting supported in verge? #77883
    kdv
    Participant

    I still admire the concise nature of that answer kdv… and its ability to end discussions.

    did you see any other one words from S8S on this issue? ))) nothing to say more if it’s absolutely not supported in three.js/v3d.js…

    If your object is not very complicated in geometry consider using bones instead of shape keys.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    kdv
    Participant

    kdv [at] izh [dot] com

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    kdv
    Participant

    Tested your app a little closer… actually, the problem is not in the app’s logic. the time between actions and the WooCommerce plugin responses is too long, about 2 seconds. the app itself applies changes rather quickly when it receives responses.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    kdv
    Participant

    It depends on what you can offer for this help. I’m not working with commertial projects for free.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    kdv
    Participant

    It’s because you don’t check what parameters were actually changed. You just apply values for all parameters.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    kdv
    Participant

    After changing only one parameter in the configurator your logic performs actions for all possible parameters. Even of you change only one morphing factor your logic will replace three textures and everything below.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    kdv
    Participant

    This is working for a few objects, but certain objects are not returning the object name when clicked

    show your app (upload it to Verge3D Network), show your puzzles.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

Viewing 15 posts - 91 through 105 (of 2,844 total)