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kdvParticipant
With perspective cameras it works without any issue
because perspective cameras instead of zooming just move along their Y axis back an forth. on the contrary, ortho cameras are using real zooming.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantthis node setup won’t work for glTF 2.0 compatible material. and you’d better avoid using Bump node. the result will be not so good as you are expecting (no AA at all).
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantglTF export can now handle node-based materials
Nope. glTF 2.0 compatible materials (aka PBR materials or
MeshStandardMaterial
) still require using Principled BSDF as usual.glTF and USDZ export can now handle node-based materials
this applies only to two puzzles:
export to USDZ
andexport to glTF
.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantI tried it and nothing happen.
Did smth wrong. That puzzle set is 100% working.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantAccording to the puzzles above your cube is exported to USDZ only once, right after the app has been loaded. To get what you want the cube should be exported on demand, after its material was changed. Puzzles will be a little more complex…
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantI tried “look at”, but the 3D model disappeared.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantYeap, it was made to work this way with clones.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-11-12 at 7:30 am in reply to: inquire about Viewing a Digital Anatomy Model on Mobile Devices #78591kdvParticipantwould it be better to reduce the number of textures to 10 at 4096×4096?
No. In this case, most likely, your app will crash on iPhones.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipanthow do we get the offsetX and offsetY
These are just two Value nodes with changed labels.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantThis puzzle will also do the job (without zoomming).
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantis it recommended to remove the timer again using remove timer puzzle when it won’t be used again?
it will be destroyed after the last iteration automatically (except
Infinity
).Attachments:
You must be logged in to view attached files.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantBut it does not describe how to “disable this check”
app.renderer.debug.checkShaderErrors = false;
but it’s not a solution in your case. it won’t remove errors in shaders.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantvideo demo only
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantThis puzzle instead of replacing textures replaces only image data inside textures. That’s why other materials are also affected.
this issue is very old…
https://www.soft8soft.com/topic/verge3d-tools-plugin/page/3/#post-77256Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-11-06 at 7:38 am in reply to: html interface made from puzzles work well but not on my client website #78503kdvParticipantThe HTML interface isn’t working there
if you upload your app to the client’s server the problem will be gone.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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