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kdv

Forum Replies Created

Viewing 15 posts - 16 through 30 (of 2,910 total)
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  • in reply to: First Person Walking with Keyboard Controls #79604
    kdv
    Participant

    Only one puzzle is not standard

    set effective weight for animation

    all the rest puzzles are standard ones.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: First Person Walking with Keyboard Controls #79602
    kdv
    Participant

    Only one puzzle is not standard and it’s not important in your case. This puzzle is just used for smooth cross-fading…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Can these be visible & functional in VR/AR? #79596
    kdv
    Participant

    None of them will be visible in VR. And all of them can be visible in AR.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Verge3D tools plugin #79592
    kdv
    Participant

    Read the first post of this topic…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: First Person Walking with Keyboard Controls #79586
    kdv
    Participant

    I’m seeing an idle animation and walking animation in the same character in different scenarios.

    https://www.soft8soft.com/topic/verge3d-tools-plugin/page/2/#post-67807
    Example https://v3d.net/16lg

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: First Person Walking with Keyboard Controls #79581
    kdv
    Participant

    I want the user to have the ability to rotate the camera around the character, allowing them to view the front of the character and the surroundings (like in GTA games). Additionally, the character should always stay on the floor.

    that’s quite possible. and even without JS coding ))) but the First Person camera controls won’t do. you’ll have to create your own controls. somethig like shown above…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Cant see line art ( object outline)in sneak peak #79564
    kdv
    Participant

    I added the line art on a scene(objects outline), but I can’t see it on a sneak peek

    A lot of Blender’s features is not supported.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    kdv
    Participant

    Could that “count with” loop puzzle be the problem?

    Yeap, you’ve added an endless loop :scratch: :wacko:

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Can’t get Looping objects in list move on screen? #79548
    kdv
    Participant

    I want the spheres to move independantly on the y axis.

    so, what’s the problem? make them move…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Drop shadows #79537
    kdv
    Participant

    Should I put additional light source to the scene?

    yes. IBL does not cast shadows.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    kdv
    Participant

    Ctrl-Z inside multi-line puzzles works.

    press Undo or Redo arrow > nothing happens.

    Save/reload and you will see that smth has happened but you didn’t see it in real time…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Texture not found when uploaded to server #79508
    kdv
    Participant

    .png and .PNG are two different things for linux-based servers.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: VR Teleport and Snap Turn Puzzle – If you need it #79499
    kdv
    Participant

    My variant of snap rotation looks this way

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: Export usdz files with wrong configuration #79490
    kdv
    Participant

    I had been imported usdz files into Blender after exporting. There would be some bug in Blender usdz importer

    no, don’t use Blender for that or restart Blender before every importing to see the correct result.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    in reply to: VR Teleport and Snap Turn Puzzle – If you need it #79485
    kdv
    Participant

    snap turning in Verge3D

    load your app, enter VR, move physically back/right/left a little (1-2m) and apply snap rotation.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

Viewing 15 posts - 16 through 30 (of 2,910 total)