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2024-07-24 at 3:24 am in reply to: Finally done but will not load on smaller phone device screens #76168kdvParticipant
Redmi 7a loaded the app with no problems. But the app is too slow on this phone. Or the phone is too slow for this app )))
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantAnd even cascaded ESM shadows still look terrible
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantEven with dynamic AO enabled I see no issues. Try to switch to EEVEE instead of EEVEE Next.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantI see no shadow issues at all in your example file
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantAttach your .blend file here. As simplified as possible.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantHow many explosion meshes are you planning to use? 500? 1000? Only in this case they can influence the overall memory consumption and affect perfomance…
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantSeparate the explosion mesh into several meshes. Vertex groups and bones won’t do in this case.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantNo.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantAnimated values in modifiers are not supported in Verge3D.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantdeleted
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantDisable dynamic AO. See the result.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantbut in the video you see clearly the flickering.
Yeap, I see it. And no, I do not see this flickering in my VR headsets
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantRecord a video to show the issue. Maybe we don’t see what you see )))
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantESM shadows bug introduced in 4.6.0. with 4.5.1 it’s OK.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantYou cannot apply usual constraints to separate bones. Only bone constraints can be used with bones. But they are not supported in Verge3D (they won’t be exported).
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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