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kdvParticipant
s there any information available on that
you can read position of any vertex from
object.geometry.attributes.position
relative to the object’s origin and calculate the world’s position. easy.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantHowever, I think I could optimize this by creating a single LineBasicMaterial that would use the “ObjectColor” of the object
That will be a near-to-zero optimization.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantI still admire the concise nature of that answer kdv… and its ability to end discussions.
did you see any other one words from S8S on this issue? ))) nothing to say more if it’s absolutely not supported in three.js/v3d.js…
If your object is not very complicated in geometry consider using bones instead of shape keys.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-10-08 at 9:00 pm in reply to: Looking for a mentor for Verge 3d/Blender/ for instructional projects #77864kdvParticipantkdv [at] izh [dot] com
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-10-08 at 2:47 am in reply to: Optimizing and Accelerating Composite Product Configurators for Better Performance #77845kdvParticipantTested your app a little closer… actually, the problem is not in the app’s logic. the time between actions and the WooCommerce plugin responses is too long, about 2 seconds. the app itself applies changes rather quickly when it receives responses.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-10-07 at 7:00 pm in reply to: Optimizing and Accelerating Composite Product Configurators for Better Performance #77842kdvParticipantIt depends on what you can offer for this help. I’m not working with commertial projects for free.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-10-07 at 6:46 pm in reply to: Optimizing and Accelerating Composite Product Configurators for Better Performance #77840kdvParticipantIt’s because you don’t check what parameters were actually changed. You just apply values for all parameters.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-10-07 at 5:41 pm in reply to: Optimizing and Accelerating Composite Product Configurators for Better Performance #77838kdvParticipantAfter changing only one parameter in the configurator your logic performs actions for all possible parameters. Even of you change only one morphing factor your logic will replace three textures and everything below.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantThis is working for a few objects, but certain objects are not returning the object name when clicked
show your app (upload it to Verge3D Network), show your puzzles.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantWith the InstancedMesh class it could be even faster. But it requires a bit of JS coding.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantYou can do it with the special puzzle:
or you can enable the Line rendering feature in Blender:
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantIf the parent Scene object is hidden, even though the objects inside are visible the update doesnt work
I don’t know why are you doing this way… but Ok, fixed and reuploaded.
also nested objects dont work they need to be un nested and nested to the scene object.
agree. only one level of children is processed. Check if it works with more levels without shape keys.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantFixed. Re-download the plugin from Gumroad.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantI’ll take a look. Stay tuned.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantYou mean that if you don’t change morphing after exporting the plugin doesn’t work (what exactly is happening?), but if you set some changes in morphing it works as expected? Does it work if you set 0 value for morphing with puzzles?
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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