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kdvParticipant
objects must loop from certain frame onwards after the animation run complete once. I cannot use the loop option, because the first frames are only to be displayed the first time.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-08-30 at 5:36 pm in reply to: Feature Request : min / max distance / zoom in First-Person mode #77137kdvParticipantNot working with iOS
obviously it won’t work with any mobile platform without a mouse connected.
(as it is not a real zoom)
actually it is a real zooming but it’s triggered only by the “wheel” event and requires a mouse to work.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-08-30 at 5:07 pm in reply to: Feature Request : min / max distance / zoom in First-Person mode #77133kdvParticipantCould you guys add this possibility to FP Cams ?
They can’t. Zooming works as moving both with keys (W and S) and the mouse wheel. Disabled zooming will disable moving with keys.
https://drive.google.com/file/d/1QI-zQSsxr8dKdZsH8EPgb5wYQj62GtxM/view?usp=sharing
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipanthttps://drive.google.com/file/d/1Bkm0xtHF2lvWBo5eaWG3aId2U7IA7u2j/view?usp=sharing
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantFor some unknown reason you usually use frame 1 as the first frame for your animations and also you set the playback range as 1…n. After exporting frame 1 becomes frame 0. The first frame in Verge3D is always 0 frame.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantHooray, you’ve made this simple puzzle work )))
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-08-28 at 4:54 pm in reply to: Keyboard Events unresponsive after double tapping key event input/function #77060kdvParticipantThe first frame is 0 frame.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantYou are not limited. Read with a little more attention…
You canall required sub-animations and play them from frame to frame when needed
or you can
cut one animation into several parts and play them individually.
It’s just two possible variants. It’s up to you to decide which one to choose.
- This reply was modified 2 months, 3 weeks ago by kdv.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantYou can’t play the legs animation from 31 to 39. After cloning it has only 9 frames, from 0 to 8. The same with other animations. They are short.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantcan’t I play an animation in reverse?
look at your puzzles with more attention and remove unneeded puzzles.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantin Blender and added a boolean difference modifier
the modifier itself won’t work in Verge3D but you can use the boolean operations puzzle with the same result.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantIs it recommended to always triangulate all models? to get the most predictable results?
Yes. To avoid surprises.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantIs it possible to adjust the iFrame width to create room for a side panel?
https://drive.google.com/file/d/16KPCnA1n7_81fKYW7JaAlF8PBEB4VWwP/view?usp=sharing
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-08-21 at 7:47 pm in reply to: Clone Object Function Works one One Object and Not Another #76876kdvParticipantShare your files (as simplified as possible).
there doesn’t appear to be anything different between the scenario where it works and the scenario where it doesn’t
I see some modifier for 144.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
kdvParticipantPuzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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