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karonte
Customerbut there’s no multy/sub-object material for puzzles now, the only way is to divedive youur mesh into sub-objects and place the materials on htem separately.
me too. it’s a must have feature. or can you please suggest us hot to get a list of materials from a single object?
regardsMR
karonte
Customerany ideas?
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karonte
Customervery simple. my cam is in position, let’s say A, and after pressing the button , it moves slownlo to zoom the ” group “. after the lerp, it doesn’t stop at that positin but the position A.
EDIT: NB! it works only if my “min/max distance in 3dsmax are larger.
SO..yes it works but we need to be aware of this.Attachments:
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karonte
Customermaybe you have to set windows Phyton Environment variable “ADSK_3DSMAX_PYTHON_VERSION” to 3. Time ago i had a similar error.
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karonte
CustomerA pdf created with CyberFox PDF plugin. IT works on desktop and androids mobiles…
Attachments:
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karonte
Customerhi,
is there a puzzle to Disable AO on mobile
sure https://www.soft8soft.com/docs/manual/en/puzzles/Postprocessing.html#remove_postprocessing
detect poor hardware https://www.soft8soft.com/docs/manual/en/puzzles/System.html#check_performance
thanks Yuri. but i would like to keep the outline effect and disable only AO effects. If the problem is iOS (i sent you the 3dsmax file to check) is it possible to do this?
RegardsMR
karonte
CustomerIf mobile is a problem…is there a puzzle to Disable AO on mobile?
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karonte
CustomerHere the zip attachment
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karonte
Customerkaronte
Customeryou mean 3dsmax + textures? which mail?
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karonte
CustomerYes because i need details in some parts. Is That the problem?? :(
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karonte
CustomerThanks for the update! I’ve just Updated my annual subscription!
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karonte
CustomerOk thanks. I’m at the end of my configurator work and i think you cannot implemet this feature soon. So i think i have to change the layout idea :(.
Anyway, thanks!MR
karonte
CustomerYes thanks. I forgot to press it . Now all it’s ok. Yuri, sorry for the stupid question !
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karonte
Customerin the console i see errors if I enable AO
Are you using the old AO puzzle, or enable AO in Max export settings? Also make sure you actually updated your app to v. 3.9.
Yes I did. I updated the project. and i use only the export setting for the AO. And what about the slowdown on Export? I think it’s because i enabled Gltf2 option in materials and the computation ( to merge the 3 maps). Could it be?
MR
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