Or what I did: I made 1 jpg of “freezed timer” and one gif counting. then made div’s, possition through css and, in puzzle editor, on start I put hidden giff,and show jpg.
Then I want when user click on something, the giff that is counting is shown,but loaded in that moment and starting from right time. In my case, it is just showing ,but loaded in start of the app, and time is already half gone..
Is there any way to “load” or “activate” that giff in the moment user click on something in scene?
Thank you