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AVerge3DerParticipant
Hi there,
I’m running small business focused mainly on making CGI renderings for furniture manufacturers. I thought it’s a good time to extend my offer with WebGL based product showcase and configurators. I know Verge3D puzzels decrease a need of coding but I’d like to know more whats going on under the hood and (even more important) to extend some parts of the code if needed.
There are a lot of courses on Udemy (three.js, node.js, typeScript) but honestly I have no idea what are those and if I’ll ever use them. If anyone could recommend me some courses I’d be more then grateful.Cheers!
For JavaScript I recommend https://www.udemy.com/course/the-complete-javascript-course/. It’s a deep dive into JS. I think the author does a fantastic job. It will take more time to complete than other courses on Udemy, but I feel it’s well worth it. I would add to the previous links given here for Verge3D.
AVerge3DerParticipantHi Simone,
This task is already in our TODO list, going to support this feature in some of the future releases.Great! Thanks in advance.
#WebPAVerge3DerParticipantUpdated Clone link.
https://www.soft8soft.com/docs/manual/en/puzzles/Objects.html#cloneAVerge3DerParticipantHi,
for that, you should deploy the Verge3D app on your customer’s website, rather than upload it to Verge3D Network.
Yuri, would you or your team please share (add it to the documentation?) how you upload to our website(s) with specific steps on how to make sure common errors for permissions are handled? IIS, CORS, directory (project in root or other folders) for example.
Does your Verge3D team not run into these issues? You just upload the project and all works the first time? I ask, as that’s not our experience in the past.
2022-06-01 at 6:48 pm in reply to: Load ONLY specific Objects or Collections with Apend Scene? #52576AVerge3DerParticipantThat would be useful to see an example. Mind sharing?
AVerge3DerParticipantIf in Blender click the Fake User button.
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You must be logged in to view attached files.2022-01-22 at 4:33 pm in reply to: Blender 2.93 Geometry Node export to Verge3D is now possible! #48801AVerge3DerParticipantAnything change for Blender 3.x (Updates, issues)?
AVerge3DerParticipantMy results.
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You must be logged in to view attached files.AVerge3DerParticipantGetting back here. My code was correct so far, the offset issue was caused by the group the dummy objects were part of.
I always forget that you need to set the pivot of the GRP to 0,0,0 coordinates in 3dsMax. Otherwise you get that offset when using coordinates from other objects.
So this code here is working when you want to create instanced objects which are created and positioned by dummy objects which are part of a group:
var dummies = retrieveObjectNames(['GROUP', 'GRP_Dummies']); var instanceCount = dummies.length; var baseGeometry = getObjectByName('Teapot001'); var material = baseGeometry.material; var baseGeometryCloned = baseGeometry.geometry.clone(); var meshInstance = new v3d.InstancedMesh(baseGeometryCloned, material, instanceCount); meshInstance.instanceMatrix.setUsage( THREE.DynamicDrawUsage ); dummies.forEach((elem, index) => { var dummyObject = getObjectByName(elem); dummyObject.updateMatrix(); meshInstance.setMatrixAt(index, dummyObject.matrix); }) meshInstance.instanceMatrix.needsUpdate = true; app.scene.add(meshInstance);
Teapot001 is the mesh which I would like to copy instanced. And “GRP_Dummies” is just a group with several dummy objects I’ve created in max.
Thank you for sharing the steps in code you took to get this working.
AVerge3DerParticipantThis is great. Thank you for sharing Ivan.
(Future self->See the example project in the above post)
(Mouse right-click and move the camera to that spot sample code)AVerge3DerParticipantI agree, this is a good idea. We want new users to not only join us, but stay with us.
AVerge3DerParticipant“Something like this would be perfect, but it doesn’t seem to work..
That would help my current project out as well. This example seems the professional way to access this data.
+1 for request for this feature with concerns to JSON data.
AVerge3DerParticipantI just tried this out and it works better than it did in the past. Thanks for sharing.
AVerge3DerParticipantWe would like to choose more than one external application directory in the App Manager Settings.
The reason is that we use Verge to create content wich is then displayed within other programms. The structure of folders (clients and programms) cannot be setup to have all the Verge applications in one folder. Because of this, I have to change the external application directory each time I want to work on an other project, or I have to copy the application into the desired folder.I second this request.
2021-12-10 at 3:24 pm in reply to: SOLVED! New Camera Puzzles used but MouseWheel makes zoom not smooth movement #47955AVerge3DerParticipantUPDATE
SolvedJust wrap the 4 Set Puzzles (picture above and updated image here) in an on event of wheel for element “” in parent doc (checked). And now instead of what seems every frame, the zoom happens on the MouseWheel clicks (up and down).
I hope this helps someone else in the future.
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