Forum Replies Created
-
AuthorPosts
-
johngrigni
CustomerThank you!
johngrigni
CustomerThank you, that’s just what I was looking for!
johngrigni
CustomerAwesome and timely! Thank you!
johngrigni
CustomerThank you! How do you include such things in a project? I’m afraid I have no real programming experience.
johngrigni
CustomerHow would that download the 3D model file, like a .gltf or .dxf, of the chosen configuration? I’m not sure I understand your explanation.
johngrigni
CustomerI set up a simple scene here:
http://www.argosdesigns.com/FloorTest/FloorTest.htmlThe folder for it is here:
https://www.dropbox.com/sh/uzgvo1cc6j778ti/AAD0UyOo1iNnpnPAfJL-SPcZa?dl=0johngrigni
CustomerThe actual floor object doesn’t have to be visible. It can be just below the visual floor object, which wouldn’t have any holes
johngrigni
CustomerBasically any gap in the floor object is impassable. So if you make cuts in the mesh of the floor object, they can’t walk past the interruption, but they can walk through a door. Or they can walk up a ramp as stairs.
johngrigni
CustomerYou can make ‘breaks’ in the floor object near the walls. You could make the floor object separate from the visible floor for this purpose.
johngrigni
CustomerThank you!
johngrigni
CustomerIf it matters, the behavior is the same in Safari and Chrome on my iMac.
johngrigni
CustomerHere it is.
johngrigni
CustomerI thought I should clarify, the spotlights are pointing straight down.
johngrigni
CustomerThank you! As always you come through for me!
johngrigni
CustomerI had it updating the inner html of an element on the parent doc, it just came out blank. PageX and pageY updated correctly, but target.id just made it blank.
-
AuthorPosts