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jhill3dCustomer
Figured it out. Loaded up a stock scene and copied the camera settings. Works now.
jhill3dCustomeryes, in Verge3d panel of camera settings.
These settings? They don’t appear to do anything when I export and refresh in the browser.
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You must be logged in to view attached files.jhill3dCustomerHi, the new AO works very well but still 1 issue with anti-aliasing, although i set to MSAA-16x or FXAA it still very jaggy.
Can we fix it or make it smoother?
Where is this setting? In Blender?
jhill3dCustomerHow do we enable outlining in 3dsmax?
jhill3dCustomerIs it possible to disable zoom controlled by the mouse? Set limits on ho much a user can zoom in and out?
jhill3dCustomerCan you send me a link that shows how to do this please? Can’t locate it in the docs. Thank you.
jhill3dCustomerHas anyone tried this yet?
You can render simulation to a video file and apply it to a plane with track to constraint looking at the camerra and play this video as a smoke. I know it’s very superficial explanation, but have no time for making tutorial or an example for now.
jhill3dCustomerThe latest trial version.
jhill3dCustomerSo I loaded up the scooter example and see how they are doing it. Similar and I guess will work. Would still like to know how/if the matte shadow will work.
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