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jelteh

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Viewing 4 posts - 16 through 19 (of 19 total)
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  • in reply to: Normal Maps disappearing #71223
    jelteh
    Participant
    in reply to: Normal Maps disappearing #71199
    jelteh
    Participant

    Certainly! This is the used normalmap. The texture is tiled within Maya by setting repeat UV’s to 5. Hopefully you can discover something.

    (I cannot seem to upload the file, very strange.)

    • This reply was modified 8 months, 4 weeks ago by jelteh.
    • This reply was modified 8 months, 4 weeks ago by jelteh.
    in reply to: Normal Maps disappearing #71175
    jelteh
    Participant

    I am checking in on my other models. They have largely remained unchanged, but they all have some “dead-spots” in their normal maps. They appear to be mostly around some of the edges, or on a face close to an edge. Does this make any sense?

    I am eager to hear what a problem could be.

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    in reply to: Normal Maps disappearing #71174
    jelteh
    Participant

    It is already a .png file. And, as mentioned before, it was working mere hours prior. I think it has to do with how the model is loaded into the program. Maybe it has to do with ” assign material” puzzles?

    Thanks for the quick reply!

Viewing 4 posts - 16 through 19 (of 19 total)