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Jean-Philippe LybeerCustomer
Hi Alexander,
Ah, I understand. Thank you so much for helping me!
Jean-Philippe LybeerCustomerMax file
Jean-Philippe LybeerCustomerHi Yuri,
Thank you, I attached the application folder with only this bottle.
For the glass material, I wanted to use the 2-Sided option to see the bottom of the bottle but there were many artifacts. Then I tried the Rendering Order but I’m not sure how to use it correctly in this situation
I needed a Double-Sided material node for the label but this is only available in the scanline renderer. Is there an alternative for Physical Materials?
The Max file is in the next message
Jean-Philippe LybeerCustomerHi Yuri,
I don’t have shadows from lights, I only use an hdr environment map plugged in the background slot and a self-illuminating sphere.
you can check the linkJean-Philippe LybeerCustomerI found the solution , for anyone who has the same problem, check out:
Jean-Philippe LybeerCustomerThank you but the page describes the permalink structure but not how to change http to https.
Jean-Philippe LybeerCustomerThey are served from the same domain but when I create a new product the permalink is http and not https. So I need to find why the Woocommerce product page doesn’t create a https. Would you know where I can change this?
Jean-Philippe LybeerCustomerYes:
Mixed Content: The page at ‘x’ was loaded over HTTPS, but requested an insecure frame ‘x’. This request has been blocked; the content must be served over HTTPS.Jean-Philippe LybeerCustomerDear Yuri,
The origin of my object is in its center, Z=0.
Apparently, at Scapic they found the trick to manipulate the object in AR with WebXR:
-One finger: move in XY
-Two fingers: rotateI hope you will soon find the trick for this very vital CPQ feature, because our customers expect this.
Jean-Philippe LybeerCustomerHello Yuri,
First of all, I want to thank you for building such an amazing open platform!I replaced the stock Verge3D example with my model and it is stable to the rolling movement of my phone (I wonder what determines the stability of this behavior)
If I get closer to the object with my phone, the object gets smaller though.
And if I move in X, Y with my phone, the object also moves slightly in that direction.I understand that WebXR is still in the experimental stage. I can’t wait to see its full potential and I’m looking forward to seeing some nice tutorials about it.
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