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jbetbeCustomer
Hi Mikhail, I managed a good material with your indications, it looks quite good.
But Yuri I was trying to change and copy some code to the runCode but nothing seems to happen.
But at least as I said, I work with a good material and adding a new one in some edges I could achive an acceptable effect.
It will be nice to add the outline in an easy way or I should put the right code for it.Thanks
jbetbeCustomerHi,
I’m still working to achieve some “drawing” designs but It doesn’t work what I’ve done. It looks good in Blender Internal but it doesn’t in Verge.
I did some primitive demo I’ll send you.
I’ve found the following example in three.js but I don’t know where exactly put it in my App http://stemkoski.github.io/Three.js/Outline.html
It seems to be this:
`var outlineMaterial1 = new THREE.MeshBasicMaterial( { color: 0xff0000, side: THREE.BackSide } );
var outlineMesh1 = new THREE.Mesh( sphereGeometry, outlineMaterial1 );
outlineMesh1.position = sphere.position;
outlineMesh1.scale.multiplyScalar(1.05);
scene.add( outlineMesh1 );
Where sphere and sphereGeometry are close to one of the objects in the scene.
It’s written inside the .html file but in Verge we have a different file for it, where it’s referenced the entire scene, not the object aside, isn’t it?Thanks.
jbetbeCustomerHi Mikhail,
Thanks for your answer. I’ll post it in other forum.jbetbeCustomerI’m trying it and I’d say thanks to the forum for your help.
Could Ivan reload his file to try it?
Thanks.Kind Regards.
jbetbeCustomerThanks to your useful information.
jbetbeCustomerYes. Sorry I was only joking. I know it how to parent an object to another but I used to do it in b4w in a check option it’s called “align to camera view” I think, and automatically puts in front of the camera, even it has parented it before.
Thanks for your patience.jbetbeCustomerWhat? … I’ll try it again. Thanks
jbetbeCustomerWhat I mean with the alignment it’s to align some buttons to camera view.
I’ll try reflection with the new version.
Thanks for your answer and good attentionjbetbeCustomerThanks! I’ll try it. It looks good!
jbetbeCustomerYes, I see it I’ve tried it with less objects but it doesn’t still work.
Thanks!Attachments:
You must be logged in to view attached files.jbetbeCustomerHi, I thought it was sent.
Here it is. -
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