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jbetbeCustomer
I love it! What a funny work!
jbetbeCustomerThat’s the quality I’ve been looking for. Thanks for your continuous development and support.
Great Job!jbetbeCustomerYeah! It’s a really good job!
jbetbeCustomerI must say YES! In fact, Grease Pencil is now an object. The way is to convert to curve then to mesh and… voilà! But there’s some more tricks to do with it but I think it could be feasible, I didn’t used Flash but I know GP is now better.
I’m trying to test a bit of it in the next two weeks.
Jon B.jbetbeCustomerHi Simone!
Thanks for your words. I’m absolutly agree
Jon B.jbetbeCustomerHi Yuri, of course you can. It’s a great honor.
Thanks a lot!jbetbeCustomerHappy new year to all!!! This will be the year of AR I guess for sure! Happy Verging 3D!
2018-12-14 at 10:36 pm in reply to: Huge addition to Puzzles Manual: Variables and procedures demystified #9864jbetbeCustomerjbetbeCustomerHi Yuri.
Yes, that’s right! I saw it, but I didn’t remember it
I’m going to try it.
Thanks!jbetbeCustomerHi, this is a quite interesting post. I guess with that code I could try to load any texture (with alpha) on a model, right? But I want to go further and make some configurator where our clients could load a specific image on the model itself. Will it be possible? I have no idea where or how to start.
Thanks!jbetbeCustomerYes, right. Very good job!
jbetbeCustomerGood work!!!
jbetbeCustomergood job!!! And just ready like the uncoming 2.80 beta! Great!
jbetbeCustomerSo useful. Thanks!
jbetbeCustomerHi Yeggi, I appreciate your comments, it helps.
It’s more or less my situation… -
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