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jamdaluCustomer
I just installed the new version (4.0.pre3) but when I launch the application, I have on the screen “made with verge trial version” while I have a license (until April 15). How can I
do there?Did you update your application after the upgrade?
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You must be logged in to view attached files.jamdaluCustomerYes – it works – thanks!
jamdaluCustomerCool plugin.
jamdaluCustomerConfirm that update app to 4 pre 3 also solves the issue. Thanks for the workaround!!
jamdaluCustomerA few more videos to show the problem. Please help!
jamdaluCustomerSame problem here – app shows made with verge 3d trial with active license.
jamdaluCustomerSame thing here – black objects after updating the blender GLTF from an old project. I made sure to add the basis_transcoder.js and basis_transcoder.wasm files before posting. Is the only solution to use 3.9 with non 3.9 files?
2022-03-17 at 12:50 pm in reply to: Canvas Plugin for Verge3D – Creating Canvas Texture No Code #50356jamdaluCustomerThis looks like a great plugin. I have a few questions – Is there a way to reduce large file size of user textures? If the user selects image from phone, the file size could be high. I assume the user images are stored local. How does the user texture persist after it was added? Can the user photo be applied to an animated mesh? For example, step 1 user uploads photo from device, step 2 the texture is displayed on the animated mesh. Can the user photo be overlayed on an existing texture already on the object, and blended so that it looks seamless, thus enhancing the existing texture?
jamdaluCustomerThe IOS version is static – no animation. If you check the link with iPhone, the character stops moving as soon as AR on IOS is selected. How to fix this?
jamdaluCustomerStay focused on blender! Make Verge 3D work with geometry nodes like they did with altermesh in Unreal – see this and drool: https://altermesh.com The world is changing…
2022-03-05 at 8:49 am in reply to: Blender 2.93 Geometry Node export to Verge3D is now possible! #49936jamdaluCustomerIs it possible to export the GN animations?
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