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Innovation

Forum Replies Created

Viewing 13 posts - 1 through 13 (of 13 total)
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  • in reply to: Animated textures in verge3d #18917
    Innovation
    Customer

    thanks i have just tested your file in verge3d and it works

    in reply to: Animated textures in verge3d #18916
    Innovation
    Customer

    Hi thanks

    For some reason my animated texture is not being recognised once i export my gltf file from blender to verge3d

    in reply to: Animated textures in verge3d #18895
    Innovation
    Customer

    Hi

    Were you able to apply this animated texture to an object in verge3D?

    in reply to: Animated textures in verge3d #18892
    Innovation
    Customer

    Thanks for the image it was most helpful. I have an animated texture but am unable to bring it into verge3d puzzles. I want to trigger the animated water texture from still water in puzzles.

    in reply to: Animated textures in verge3d #18785
    Innovation
    Customer

    I need a realistic flowing water animated texture for a pipe that I can add to a cylinder inside a pipe which can have its speed changed

    in reply to: Animated textures in verge3d #18784
    Innovation
    Customer

    I created this texture and wondered whether I could use this in verge3d

    in reply to: Animated textures in verge3d #18783
    Innovation
    Customer

    Yes please

    in reply to: AR #17766
    Innovation
    Customer

    I will be interested to see the AR update in the latest release, however for the user experience, are we able to setup puzzles that automatically checks whether the device can utilise AR and if so, then it will automatically turn on developer options?

    When I developed AR experiences using Unity, it was a very annoying experience to turn it on to test, so I am mindful of the potential customer experience at the front end.

    If the consumer is to adopt AR in its online buying experience, then I am very conscious of making their experience as pain free as possible.

    I always refer to the value proposition canvas (attached) to double check whether my target customer will receive value from what I develop.

    It’s great to see you guys focussing on AR as it is starting to really move as a concept. :good:

    in reply to: AR #17595
    Innovation
    Customer

    Nice :good:

    in reply to: AR #17489
    Innovation
    Customer

    Hi,

    So am I right in saying that webxr will not work on apple devices?

    I assume using verge3d for AR, it will automatically turn on developer options upon launching of the application?

    in reply to: AR #17475
    Innovation
    Customer

    Will the use of webAR in this version be usuable on all of the main browsers

    in reply to: AR #17462
    Innovation
    Customer

    What will the options be for augmenting the model; surface detection, image recognition etc ?

    in reply to: AR #17460
    Innovation
    Customer

    Great news :good:

Viewing 13 posts - 1 through 13 (of 13 total)