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ilzhParticipant
Xeon question
why the scenes are so different?
what should i do here? buy new PC?))1) Blender
2) VergeAttachments:
You must be logged in to view attached files.ilzhParticipanti did it and it works)
Xeon thanks
ilzhParticipantwhat do you think?
ilzhParticipantHI Xeon
1. From Blender open the App Manager
2. From App Manager using the left-hand menu ( second icon from top ) create a project. Name it whatever you want. For this example, we will call it “TestProject”.
3. Once the TestProject is saved. You will want to locate it in your file system ( Finder for mac, Explorer for windows). You just need to know where it is located on your drive.
4. Back to Blender, export your GLTF to the folder you found in step-3 and save the file as TestProject.gltf, over-writing the default file of the same name created by Verge3d when you created the project.
5. Once saved go back to the App Manager, locate your TestProject file, open…you are good to go.Same bshit (
I did that way but it doesn’t works
BUT I GOT A LOT OF PICTURES HERE and now i think i should replace all of them to the folder with my app
Look
Attachments:
You must be logged in to view attached files.ilzhParticipantXeon Hi! Long times…
Now i’m doing the scene as you wrote:
but I started in App Manager and after that i’m creating the full scene in Blender, after that i’m planning
“export your GLTF to the folder you found in step-3 and save the file as TestProject.gltf, over-writing the default file of the same name created by Verge3d when you created the project.
”see you :)
ilzhParticipantI think the only way forward for you is to really get a new computer and then you will be able to diagnose these issues and fix them very quickly. If not you will be struggling with simple issues that as a developer we all encounter but they will seem very large obstacles given your configuration.
unfortunately, now I cannot afford new computer.
ilzhParticipantGood day.
I’m glad that you got to see my file.
I have a question.
Do you know how to glue all the details of one character into a single, solid object in a blender?
It is necessary for Verge, wright? I do not need their separate parts, armatures and fittings att all.Animation is not needed here either.
I want to get 4 full characters at the output as they are now in the picture (printscreen here) and in the Verge write ways for them, transitions to other locations of my site (each character will open another site or scene in my site by clicking on it)
For solid characters I also need the scene / world itself as I did initially and as it is in the screenshot here.
Here is the key question!
Attachments:
You must be logged in to view attached files.ilzhParticipantok
ilzhParticipantsorry
access granted
good luck
ilzhParticipanti’m using Safari 13.1.2, Chrome 87.0.4280.141
here is my .blend file
https://drive.google.com/file/d/1_ZlvKi60w-EKHn9M9RITkuCBrEAsBI4F/view?usp=sharing
good luck
wait for your feedback
ilzhParticipantok, here is my .blend file
https://disk.yandex.ru/d/ElEHo3EZtwgrNw
good luck!)
waiting for you feedback :)
ilzhParticipantxeon what do you think?
ilzhParticipanti use safari 13.1.2 / high sierra
i thought that you can make the project on your side using my .blend file and send the project to me
let’s try!
ilzhParticipant+
ilzhParticipantxeon hello! i have really weak macbook pro 2010, i think that my mac can’t run newest blender, can you personally for me do this procedure and send me back folders with files, that i’ll can connect on my side?
it’ll be a great happiness for me
i’ll send to you my .blend file
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