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iltechParticipant
This is what we get when we try any website with WebGl. The second screenshot is https://get.webgl.org/
iltechParticipantGraphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Disabled
Native GpuMemoryBuffers: Hardware accelerated
Out-of-process Rasterization: Disabled
Hardware Protected Video Decode: Unavailable
Rasterization: Hardware accelerated
Skia Deferred Display List: Disabled
Skia Renderer: Disabled
Surface Control: Disabled
Surface Synchronization: Enabled
Video Decode: Hardware accelerated
Viz Service Display Compositor: Disabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
decode_encode_srgb_for_generatemipmap
disable_discard_framebuffer
msaa_is_slow
rely_on_implicit_sync_for_swap_buffers
scalarize_vec_and_mat_constructor_args
disabled_extension_GL_KHR_blend_equation_advanced
disabled_extension_GL_KHR_blend_equation_advanced_coherent
Problems Detected
Protected video decoding with swap chain is for Windows and Intel only
Disabled Features: protected_video_decode
Framebuffer discarding causes jumpy scrolling on Mali drivers: 301988
Applied Workarounds: disable_discard_framebuffer
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in ChromeOS handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Decode and Encode before generateMipmap for srgb format textures on Chromeos Intel: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Avoid waiting on a egl fence before pageflipping and rely on implicit sync.: 721463
Applied Workarounds: rely_on_implicit_sync_for_swap_buffers
Raster is using a single thread.
Disabled Features: multiple_raster_threads
Viz service display compositor is not enabled by default.
Disabled Features: viz_display_compositor
Skia renderer is not used by default.
Disabled Features: skia_renderer
Skia deferred display list is not used by default.
Disabled Features: skia_deferred_display_list
Version Information
Data exported 2019-02-05T01:28:23.598Z
Chrome version Chrome/71.0.3578.127
Operating system Linux 11151.113.0
Software rendering list URL https://chromium.googlesource.com/chromium/src/+/ab04191dbdc8146b84b76a6e91a762b88574eaa4/gpu/config/software_rendering_list.json
Driver bug list URL https://chromium.googlesource.com/chromium/src/+/ab04191dbdc8146b84b76a6e91a762b88574eaa4/gpu/config/gpu_driver_bug_list.json
ANGLE commit id f2ed299569c0
2D graphics backend Skia/71 7469a9341afab19271b8ef07af5c16a0f2c4ccc1-
Command Line /opt/google/chrome/chrome –ppapi-flash-path=/opt/google/chrome/pepper/libpepflashplayer.so –ppapi-flash-version=32.0.0.101 –ui-prioritize-in-gpu-process –use-gl=egl –enable-native-gpu-memory-buffers –gpu-sandbox-failures-fatal=yes –enable-logging –log-level=1 –use-cras –enable-wayland-server –user-data-dir=/home/chronos –login-profile=user –has-chromeos-keyboard –guest-wallpaper-large=/usr/share/chromeos-assets/wallpaper/guest_large.jpg –guest-wallpaper-small=/usr/share/chromeos-assets/wallpaper/guest_small.jpg –child-wallpaper-large=/usr/share/chromeos-assets/wallpaper/child_large.jpg –child-wallpaper-small=/usr/share/chromeos-assets/wallpaper/child_small.jpg –default-wallpaper-large=/usr/share/chromeos-assets/wallpaper/default_large.jpg –default-wallpaper-small=/usr/share/chromeos-assets/wallpaper/default_small.jpg –enable-consumer-kiosk –arc-availability=officially-supported –enable-features=Crostini,ExperimentalCrostiniUI –enterprise-enrollment-initial-modulus=15 –enterprise-enrollment-modulus-limit=19 –login-user=abraddock@inlandlakes.org –login-profile=ede9f7d30ed335771659f9a10cc466c2f9ff30bf –flag-switches-begin –enable-webgl-draft-extensions –flag-switches-end –vmodule=*arc/*=1,nss_cert_database_chromeos=1,*/assistant/*=1,*chromeos/login/*=1,auto_enrollment_controller=1,*/ui/ozone/*=1,*/ui/display/manager/chromeos/*=1,*night_light*=1,update_engine=1,component_updater_service=1,power_button_observer=2,webui_login_view=2,lock_state_controller=2,webui_screen_locker=2,screen_locker=2 –enable-features=Crostini,ExperimentalCrostiniUI
Driver Information
Initialization time 132
In-process GPU false
Passthrough Command Decoder false
Sandboxed true
GPU0 VENDOR = 0x8086 [Intel Open Source Technology Center], DEVICE= 0x22b1 [Mesa DRI Intel(R) HD Graphics 400 (Braswell) ] *ACTIVE*
Optimus false
AMD switchable false
Driver vendor Mesa
Driver version 18.2.0
Driver date
GPU CUDA compute capability major version 0
Pixel shader version 3.10
Vertex shader version 3.10
Max. MSAA samples 8
Machine model name
Machine model version
GL_VENDOR Intel Open Source Technology Center
GL_RENDERER Mesa DRI Intel(R) HD Graphics 400 (Braswell)
GL_VERSION OpenGL ES 3.1 Mesa 18.2.0-devel (git-0f959215c3)
GL_EXTENSIONS GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_texture_max_level GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_frag_depth GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_map_buffer_range GL_EXT_multi_draw_arrays GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_shader_samples_identical GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_compression_dxt1 GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_MESA_framebuffer_flip_y GL_MESA_shader_integer_functions GL_NV_draw_buffers GL_NV_fbo_color_attachments GL_NV_image_formats GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_compressed_ETC1_RGB8_texture GL_OES_copy_image GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_get_program_binary GL_OES_gpu_shader5 GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_primitive_bounding_box GL_OES_required_internalformat GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_surfaceless_context GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OES_viewport_array
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions
Window system binding vendor Mesa Project
Window system binding version 1.4 (DRI2)
Window system binding extensions EGL_ANDROID_blob_cache EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export
Direct rendering Yes
Reset notification strategy 0x8252
GPU process crash count 0
Compositor Information
Tile Update Mode One-copy
Partial Raster Enabled
GpuMemoryBuffers Status
R_8 CAMERA_AND_CPU_READ_WRITE, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
R_16 Software only
RG_88 SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
BGR_565 GPU_READ
RGBA_4444 Software only
RGBX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
RGBA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
BGRX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
BGRX_1010102 Software only
RGBX_1010102 SCANOUT_CPU_READ_WRITE
BGRA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
RGBA_F16 Software only
YVU_420 GPU_READ
YUV_420_BIPLANAR SCANOUT_CAMERA_READ_WRITE, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
UYVY_422 Software only
Display(s) Information
Info Display[2785062953156608] bounds=[0,0 1366×768], workarea=[0,0 1366×712], scale=1, internal.
Color space information {primaries:INVALID, transfer:INVALID, matrix:INVALID, range:INVALID}
Bits per color component 8
Bits per pixel 24
Video Acceleration Information
Decode h264 baseline up to 4096×4096 pixels
Decode h264 main up to 4096×4096 pixels
Decode h264 high up to 4096×4096 pixels
Decode vp8 up to 4096×4096 pixels
Decode vp9 profile0 up to 4096×4096 pixels
Encode h264 baseline up to 4096×4096 pixels and/or 30.000 fps
Encode h264 main up to 4096×4096 pixels and/or 30.000 fps
Encode h264 high up to 4096×4096 pixels and/or 30.000 fps
Log Messages
[2985:2992:0204/202706.978897:VERBOSE1:drm_device_manager.cc(58)] : Primary DRM device added: /sys/devices/pci0000:00/0000:00:02.0/drm/card0
[2985:2992:0204/202708.416972:VERBOSE1:drm_device_manager.cc(53)] : Could not initialize DRM device for /sys/devices/platform/vgem/drm/card1
[2985:2992:0204/202709.041249:ERROR:drm_gpu_display_manager.cc(209)] : There is no display with ID 2785062953156608
[2985:2992:0204/202710.327120:VERBOSE1:drm_display.cc(104)] : DRM configuring: device=/sys/devices/pci0000:00/0000:00:02.0/drm/card0 crtc=26 connector=47 origin=0,0 size=1366×768iltechParticipantI am a teacher at a K-5 school. Our students have access to Lenovo N22 chromebooks. I have enabled webgl on their chrome browsers but we still receive the message that webgl is not enabled. I have also updated Chrome to it’s latest version, any ideas? See attached for Chromebook specs.
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