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coyeParticipant
Verge3D is always rolling out new features, which is awesome. But hey, we’re also hoping for more in-depth tutorials from the devs. There are dozens of demos in the asset store, but they’re not the easiest to pick up for designers. If there was a tutorial for each demo, it would be a huge help for a lot of folks!
coyeParticipantThank you, I think my computer’s graphics card might not be good enough.
coyeParticipantMaybe package them into a procedure and then use it in another tab? https://soft8soft.com/docs/manual/en/puzzles/Procedures.html
coyeParticipantwell….these kind of projects need quite good hardware to work properly ( as stated om my site)
and of course an internett connection of lets say 100MbitIf your hardware is good enough it should run fine on any browser…
Greets
Ger
Thank you! I can’t access it on my laptop. Before getting the “Aw, snap!” page crash message, the page’s memory usage had already reached 1.2GB. I tried it on a desktop, and it worked but still lagged. The memory consumption reached 1.9GB. However, my computerh has 32GB of RAM, which should be more than sufficient. Could you please tell me what hardware you are using? Sorry, I haven’t find the state about the hardware on your site.
coyeParticipantHi Emre,
You mean you need to render an HTML page to a texture inside your 3D scene? If so, please check out the HTML Mixer demo in Verge3D Asset Store.How to make the webpage and the 3D scene mutually occlude?
coyeParticipantThese tips should be included in the manual.
2024-07-16 at 8:55 am in reply to: Using Physics Collisions to Reset the First-Person Example #75955coyeParticipantHow did you implement double-click walking? Could you share your puzzles?
coyeParticipantStill very slow. It took me 3 minutes just to load the page, and then, a few seconds after the animation started playing, the browser crashed…
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