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harisCustomer
Hi,
I tried to create something like this but it’s, you can use a value node with mapping node and attach it to location and then and in verge 3d puzzles from materials tab there is a puzzle set value. :)Regards,
Haris ImranharisCustomerHi,
I tried this on my laptop it was very slow and laggy but you can fix the slow loading time by loading your variations in parts, whenever a user clicks you can load that particular variation with load scene puzzle, and try to use cube map reflection for reflections :) could you tell how many number of polygons you scene has?Regards,
HarisharisCustomerThanks
harisCustomerharisCustomerHi,
Arjun these buttons can be created width flexbox, if you need more assistance you can let me knowharisCustomerOk your choice, can you share screenshots again
harisCustomerYou can talk more about this on gmail harisimran1012@gmail.com
harisCustomerHi,
Emma i updated the things/* __V3D_TEMPLATE__ – template-based file; delete this line to prevent this file from being updated */
body {
margin: 0px;
overflow: hidden;
}#v3d-container {
position: absolute;
top: 0px;
left: 0px;
width: 100%;
height: 100%;
}.v3d-simple-preloader-bar {
background: orange;
}.v3d-simple-preloader-logo {
background-image: url(“media/pippo.png”);
}.fullscreen-button {
position: absolute;
top: 5px;
right: 5px;
width: 50px;
height: 50px;
cursor: pointer;
background-size: 100% 100%;
display: none;
z-index: 1;
}.fullscreen-open {
background-image: url(‘media/fullscreen_open.svg’);
}.fullscreen-close {
background-image: url(‘media/fullscreen_close.svg’);
}/* removes tap blinking on ios devices */
* { -webkit-tap-highlight-color:rgba(0,0,0,0); }.preloader_div {
position: fixed;
width: 100%;
height: 100%;
background-color: #e6e6e6ff;
display: flex;
align-items: center;
justify-content: center;
}.div-block-4 {
position: fixed;
bottom: auto;
display: block;
width: 240px;
height: 145px;
background-color: #d3d3d3;
background-image: url(‘./images/button_1.png’);
background-position: 0px 0px;
background-size: 125px;
}.div-block-5 {
position: absolute;
z-index: 3;
width: 100%;
height: 100%;
background-image: url(‘./images/preloader.svg’);
background-position: 50% 50%;
background-size: contain;
}.div-block-6 {
position: absolute;
z-index: 2;
width: 0%;
height: 100%;
float: left;
background-color: #000;
direction: ltr;
font-family: ‘Oswald’, sans-serif;
white-space: normal;
}.text-block {
display: relative;
top: 60%;
font-family: ‘Oswald’, sans-serif;
color: #000;
font-size: 40px;
text-align: center;
}harisCustomerHi,
Emma add this CSS code to your logo container :)display: flex;
align-items: center;
justify-content: center;Regards,
Haris imran.harisCustomerHi, is the pictogram is a 3d object? if it is a 3d object then it possible to do it. For more information, you can contact me harisimran1012@gmail.com :)
2021-10-25 at 12:43 pm in reply to: How to play forward and reverse animation interactively when clicked? #46442harisCustomerHi,
Yeah I can help you but the file that was provided is not working you can contact me so I help you in this harisimran1012gmail.com :)harisCustomerHi,
I see the scene is loading very slowly because of the large numbers of textures but you don’t need to worry because can be fixed, and we can improve performance and the loading time 2x faster, you can contact me so I can help you to fix this, my Gmail harisimran1012@gmail.com :)harisCustomerYes you are right
harisCustomerCan you share screenshots?
harisCustomeryes
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