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hardiktfParticipant
We are experiencing issues with exporting a complex model in 3ds Max that contains over 1000 parts. When we add keyframe animations, we encounter numerous errors during the export process. Notably:
The model exports without errors when no animation is present.
However, once we add keyframe animations, errors appear.
Each time we adjust a single part of the model and export, errors occur with other parts of the model.
The export process takes an average of 3 hours.
Could you help identify why these errors are happening and suggest potential solutions to improve the export process?will share model if required
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You must be logged in to view attached files.2024-08-24 at 6:25 am in reply to: 3Ds max model Editable poly Animation ‘AutoStart’ and ‘loop mode’ repeat change default values #76947hardiktfParticipantwe tried this puzzle but it works with button only
we want when file is loaded it should workAttachments:
You must be logged in to view attached files.hardiktfParticipantHello Xeon,
Thanks for update
when we grouped in 3ds max and then imported it worked
Keyframe elements should be grouped, if not verge 3D is not able to run.
Thanks for help, We purchased last week only this tool
Thanks Regards,
Hardik
+91 9173841184hardiktfParticipantNo we tried in chrome and edge both, but got same error
and when we load model without keyframe it loads
in other files keyframe works properly. -
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