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gf3d
Customerto kdv…..its 1 sun…casting shadows and 3 more lights
casting shadows locally …when the scene is darkened…Greets Ger
gf3d
Customerlol, the amount of triangles rendered, what i meant was the amount of
polygons 3dmax calls….gf3d
Customerto kdv….
thanks for the info about multiprocessor compiling support
i know its a big thing for webgl….
the 5 k textures are only 2 of them….for the floor of the scenery
its a 5 level mix texture and only the shadows are 5k ( black white and only 1,4 MB )the amount of MB for all he textures is only 99 MB ( 438 Texture images)
they are allready heavely compressed..wthout losing too much quality.i tried .ktx2 texture compression….but it took far longer too load
and as i stated its a fun projekt for me ….and only meant for those
who have lets say “better hardware”….for customer projects this is of course not the way..
Bur thanks for the comments
Greets
Ger
gf3d
Customerto kdv…win7..who wonders
and loading time…its a lot of shaders that need to be compiled…
at my PC its about 30 seconds….locally…and about 40 seconds over the internett…..as far as i can say compiling is not really
multiprocessor supportedGreets
Ger
gf3d
Customerto Xeon…
i had a look at the console log…..
it doesn´t say much to me
what does it mean …..all of the problems i noticed have to to with the v3d.js….java script……
Maybe sou can tell me more about it…
Greets
Ger
gf3d
Customerto kdv…..
it should run….best on google chrome…as long as your hardware
is good enoughGreets
Ger
gf3d
CustomerHi kdv77kdv….
what is RDR2?…..Do you mean Red Dead Redemption 2?
If so i don´t understand why do you compare it with my project?
Greets
Ger
gf3d
CustomerHi Yuri…i Know…i tried that but it doesn´t look as good as i like it to be…..It only 1 light with a 4 K shadow map…..and …the light that casts shadow on the floor….and its not all objects that cast these shadows….so yes it takes some time to load….but i think its worth while…since this is not a commercial project….its fine for me
Do you know when the 4.2 version of verge is going to be released..
I ask this because of the attenuation bug…which is really important for my work…Greets
Ger
gf3d
Customerok once again it seems the max files is not being uploaded
one more try
Greets
Ger
Attachments:
You must be logged in to view attached files.gf3d
CustomerHi yuri,
hereby the Max file you asked for…..normally and it was lieke that
until the latest release of verge you should not see any light on the floor…..now you see the light although the attenuation is set
in such a way that no light should reach the floor at all.
The attenuation now only affects the shadow…..Greets
Ger
gf3d
Customerthanks…i`ll try that
gf3d
CustomerJust szart the index.html in the main folder then it runs fine…
I´ve uploaded it on my page and started it over the unternett…
All was fine
Greets
Ger
gf3d
CustomerI noticed the same …when the index.html ist started it runs fine…
When the Ab_Tape_app.html is started it shows a black screen…
Greets
ger
gf3d
CustomerThanks a lot
gf3d
CustomerHi Thorsten,,,thanks but problem has been solved
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