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gf3d

Forum Replies Created

Viewing 15 posts - 46 through 60 (of 157 total)
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  • in reply to: Another new on the edge project #56398
    gf3d
    Customer

    Hi Yuri…i Know…i tried that but it doesn´t look as good as i like it to be…..It only 1 light with a 4 K shadow map…..and …the light that casts shadow on the floor….and its not all objects that cast these shadows….so yes it takes some time to load….but i think its worth while…since this is not a commercial project….its fine for me

    Do you know when the 4.2 version of verge is going to be released..
    I ask this because of the attenuation bug…which is really important for my work…

    Greets

    Ger

    in reply to: Attenuation on lights in 3D max #56345
    gf3d
    Customer

    ok once again it seems the max files is not being uploaded

    one more try

    Greets

    Ger

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    in reply to: Attenuation on lights in 3D max #56344
    gf3d
    Customer

    Hi yuri,

    hereby the Max file you asked for…..normally and it was lieke that

    until the latest release of verge you should not see any light on the floor…..now you see the light although the attenuation is set
    in such a way that no light should reach the floor at all.
    The attenuation now only affects the shadow…..

    Greets

    Ger

    in reply to: Preloading a gltf file inthe background #54652
    gf3d
    Customer

    thanks…i`ll try that

    in reply to: black screen (but local works fine) #54605
    gf3d
    Customer

    Just szart the index.html in the main folder then it runs fine…

    I´ve uploaded it on my page and started it over the unternett…

    All was fine

    Greets

    Ger

    in reply to: black screen (but local works fine) #54603
    gf3d
    Customer

    I noticed the same …when the index.html ist started it runs fine…

    When the Ab_Tape_app.html is started it shows a black screen…

    Greets

    ger

    in reply to: Another new project #54572
    gf3d
    Customer

    Thanks a lot

    in reply to: How to limit the camera panning #54513
    gf3d
    Customer

    Hi Thorsten,,,thanks but problem has been solved

    in reply to: Another new project #54512
    gf3d
    Customer
    in reply to: Verge3D 4.0 for Blender is out! #53553
    gf3d
    Customer

    Hi Yuri,

    no errors……
    all is black when i overwrite the gltf data in the original folder.
    even though it looks fine in the sneak preview….

    When i create a new app und save the gltf file from within max to the new app folder its almost fine….AO works fine in the reflections now.

    i need to do some minor adaptions ( especcilaly in the bump settings in max) and of course copy the interactive settings to the new app….

    I can live with that…since there is only one app i need to update because of the AO in the reflections……

    New apps i will create with the new version of Verge3d….

    so don´t worry about it….

    Greets

    Ger

    in reply to: Verge3D 4.0 for Blender is out! #53551
    gf3d
    Customer

    Hi Yuri,

    the update button in the app manager is visible but cannot be used…
    it tells me zhat the app is allready updated….but all is still black.

    greets

    Ger

    in reply to: Another new fantasy project #53491
    gf3d
    Customer

    Hi Yuri,

    i´ll try to do a screencast and send it to you….maybe you could use
    it for any purpose like youtube…is hat ok for you….

    Did you have a look at my other high level projects?

    https://www.gf3d.de/html/vr_02.html

    they all run fine on my computer…it takes a bit of loading…
    but once loaded……

    Greets

    Ger

    in reply to: Another new fantasy project #53481
    gf3d
    Customer

    Its not meant to be played on ios…..

    as i stated you need a beefy PC

    in reply to: Verge3D 4.0 for Blender is out! #53418
    gf3d
    Customer

    Hy again…

    i forgott to mention work with max 2021

    greets

    ger

    in reply to: Verge3D 4.0 for Blender is out! #53417
    gf3d
    Customer

    Hi there,

    i updated to version 4 and tried to resave some of my projects…

    in the sneak preview all looks fine…

    in the final version all is black….

    any ideas why?

    Greets

    Ger

Viewing 15 posts - 46 through 60 (of 157 total)