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gf3d

Forum Replies Created

Viewing 15 posts - 16 through 30 (of 147 total)
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  • in reply to: Update of my architecture project #68791
    gf3d
    Customer

    By the way…..the reason why i started to split rhe 3D data in to more than 1 GLTF file was….

    After installing the latest version of Verge……3DMax crashed evertime i saved it as a GLTF File
    without any warning….This did not happen withe the Version 4.4,,,,
    Maybe there is some kind of bug in the latest version of he Max plugin….to me it feels like
    some kind of limit to the amout of polygons or objects when saving….

    Greets

    Ger

    in reply to: Another Fantasy Projekt #68357
    gf3d
    Customer

    Hi Xeon…..the car is not meant to have a ride inside the car….and there is only 2 planes you can fly with…..the red one….starting and landing…and the one that is always in the air…..

    Greets

    Ger

    in reply to: My latest Project #66930
    gf3d
    Customer

    Hi Yuri,

    I´ve send you guys a Dopbox Link to download 2 versions of a video i recorded….

    Did the mail arrive at your side?

    Greets

    Ger

    in reply to: My latest Project #66832
    gf3d
    Customer

    The final version ist online now

    https://www.gf3d.de/Egypt/Egypt.html

    in reply to: My latest Project #66831
    gf3d
    Customer

    thanks….the latest Version ( which is not uploaded yet…its work in progress…needs to be crowded more with egyptian people ) takes a bit more than 1 min to load.

    This kind of projects are fun projects for me…..
    I had a project last year where i had a MP4 file running as a preloader…..
    Is there also another way to do this?

    here are some link of customer work…..

    https://www.gf3d.de/Chunky_Flavor/Chunky_Flavor.html

    https://www.gf3d.de/Nanawall_Sills/Nanawall_Sills.html

    Greets

    Ger

    in reply to: 3dsmax动画 #63524
    gf3d
    Customer

    Hi again….

    if it doesn´t work you might still try it with different morphstates…..
    using puzzles to control these morph states works well…

    Greets

    Ger

    in reply to: 3dsmax动画 #63505
    gf3d
    Customer

    Hi there….

    I solved this issue by using an animated noise texture in 3D Max…..its
    not 3d but i think it works well….

    see this sample on my page

    http://gf3d.de/VR_Landscape/Kunstwerk_Demo.html

    more samples

    https://www.gf3d.de/html/vr_02.html

    Greets

    Ger

    in reply to: a pimped customer project #61832
    gf3d
    Customer

    thanks

    in reply to: a pimped customer project #61126
    gf3d
    Customer

    Hi Xeon…lets talk about it…tomorrow..

    Greats

    Ger

    in reply to: 2 More projekts of mine #60925
    gf3d
    Customer

    No…there is nomore morhing in the app

    in reply to: 2 More projekts of mine #60923
    gf3d
    Customer

    Hi kdv,

    thanks for the reply…its fixed now…

    The 2 objects were part of a multi/sub-object….

    The objects with the animated material are objects of their own now and have a single level material…..all is fine now…

    But i still have these 4 warnings…..v3d.js:298

    I checked the line 298 in the v3d.js

    Is this something important or how should i interprete this

    By the way i checked other projects of mine as well

    This warning is in almaost all of my apps

    Greets

    Ger

    in reply to: 2 More projekts of mine #60921
    gf3d
    Customer

    Hi there,

    I´ve uploaded a new version…..I´ve optimized it…
    Loading time is faster now….FPS is better..

    But I still have some warnings etc…pressing F12 in the app.

    Who can tell me something about that?

    Thanks

    http://www.gf3d.de/Church/Church.html

    in reply to: 2 More projekts of mine #60706
    gf3d
    Customer

    to Yuri…

    thanks a lot…..i love it as well

    being in involved in gamedesign in the past its very nice to see
    what is possible with webgl…..using contemperary hardware..

    Greets

    Ger

    in reply to: 2 More projekts of mine #60705
    gf3d
    Customer

    to kdv…..its 1 sun…casting shadows and 3 more lights
    casting shadows locally …when the scene is darkened…

    Greets Ger

    in reply to: 2 More projekts of mine #60693
    gf3d
    Customer

    lol, the amount of triangles rendered, what i meant was the amount of
    polygons 3dmax calls….

Viewing 15 posts - 16 through 30 (of 147 total)