Forum Replies Created
-
AuthorPosts
-
gf3dCustomer
To Yuri
I just noticed that the shader optimations are not yet in the Verge version i work with ( 4.7.1 )
Question……is version 4.8 pre1 working with Max 2022 ?
Greets
Ger
gf3dCustomerTextures have been corrected as stated by Yuri….loading time is reduced to 1:10 Min.
Have a nice Weekend
Greets
Ger
gf3dCustomerHi Yuri….i´ll check the texture size of some of the textures as you advized…
For the real time shadows….i tried it with baking them….it looked shitty….
what do you mean with cascaded shadows…..i work with version 2021 of max still….so its a bit older version of verge i work with so far…
thinking about updating to a newer version of max
gf3dCustomergf3dCustomerHi David,
being a 3D Artist that works with Verge for quite a while i dont have a solution at hand right now.
But it would interest me what your project is all about and what kind of help you might need
in the next months.See my site
especcialy the VR section
If you are interested just contact me
Greets
Ger
gf3dCustomerNow I´ve optimized my medieval Town project as well….
mainly optimized the Textures and the amount of render calls…
The amount of lights stayed the same because of the ambient look….changing from day-
to night….Before it took about 3 min. to load on my PC and it ran with 25-30 Frames / second
Now it loads within 2 min and runs with mostly full 60 Frames/second.https://www.gf3d.de/Church/Church.html
Greets
Ger
gf3dCustomergf3dCustomerYou are right about the statement….i forgot to implement it on my last change on my site..
I´m using a 12 core intel i7 processor, 48 GB Ram and a 6GB AMD Graphic board
gf3dCustomerwell….these kind of projects need quite good hardware to work properly ( as stated om my site)
and of course an internett connection of lets say 100MbitIf your hardware is good enough it should run fine on any browser…
Greets
Ger
2024-07-12 at 9:33 am in reply to: My latest project.. am interactive factory for a window construction system #75877gf3dCustomerI haven´t done anything in VR yet ….lack of experience and equipment…
gf3dCustomer2024-01-16 at 4:17 pm in reply to: How to make configurator scene look more realistic/show details better? #69741gf3dCustomerHi there,
i have to agree with Xeon,
it looks far better to create texture baked objects ( beauty and AO )
you can have them as simple legacy textures with self illumination….at my site you can see some nice samples
https://www.gf3d.de/html/vr_01.html
These projects have all just a environment lighting…..real time reflections.
Only the lites that move or change color are real lites….
Its worth while …loads quite fast and looks nice….Greets
Ger
gf3dCustomerThanks…
These samples don´t have much interactivity….But might be interesting
for companies that work in the field of exhibitians,,,for presentation purposes.Greets
Ger
gf3dCustomerHi Yuri,
i could delete this directory….but are the files not needed?
Greets
Ger
gf3dCustomerHI Yuri..
really 15 min….Hard to believe…of course as you know my machine is quite Beefy..
But still…..It loads best with google Chrome….and realy oevr the Internett within
1 Min…locally eve only 17 seconds…..How is the PC you tried it with equiped with hardware?The Max File is quite Big as you can imagine….I´ll zip it and send it over……
What is the best way to send it to you…being quite Big?
Greets
Ger4
-
AuthorPosts