you need to set keyframes for all axis on first frame to fix this
I tried setting XYZ on first and last keyframe, and it didn’t make a difference. I’ve since tried turning off the animation on load, I’ve tried baking the animation, I tried setting the animation to scroll (using the scroll animation tutorial – which is really good, btw!).
Am I missing something?
Do we know when the bug patch will be released? I’m trying to complete a few proof-of-concept projects right now to demonstrate the value of a verge license, and I’m sorta stuck with this issue.