Forum Replies Created
-
AuthorPosts
-
fransuaParticipantfransuaParticipant
Hi Ivan
Does it mean in case of an “append-scene” puzzle node, lights are not included or directionalLight is not supported by verge3D ?fransuaParticipantI have also made some +90° modification, but it works perfectly
fransuaParticipantOk I just found the “update” button in the App Manager. Proceeding next test
fransuaParticipantactually you are right.
the v3d.js file is still an old one, though I have exported again from Maya.
How can I update this file ?
fransuaParticipantHello guys
I have updated with the new verge3d-maya-3.1.0.exeCorrect me if i am wrong, but just this basic puzzle produces an error :
set myVariable to [get myCamera rotation X]
In the console :
visual_logic.js:585 Uncaught TypeError: this._actualRotation.equalsEps is not a function
at RotationInterface.updateFromObject (visual_logic.js:585)
at Function.initObject (visual_logic.js:575)
at getObjTransform (visual_logic.js:640)
at Array.<anonymous> (visual_logic.js:1016)
at visual_logic.js:908
at Array.forEach (<anonymous>)
at visual_logic.js:906
at HTMLCanvasElement.pickListener (visual_logic.js:850)fransuaParticipantMore tests :
It seems that if one object has value = 0 for all axis rotations, no visual modifications is possible for the rotation (but it takes the coordinates)
If there is one value different from 0, then the visual rotations applies coorectly.
Besides I still don’t undestand if it is radian units.
Here is more logs from another test :
visual_logic.js:657 Uncaught TypeError: actRot.equalsEps is not a function
at setObjTransform (visual_logic.js:657)
at visual_logic.js:1001
at TWEEN.Tween._onUpdateCallback (visual_logic.js:743)
at TWEEN.Tween.update (visual_logic.js:706)
at _Group.update (visual_logic.js:701)
at Array.<anonymous> (visual_logic.js:716)
at v3d.js:1
at v3d.js:1
at a (v3d.js:1)fransuaParticipantSorry but it is not working with the new version (or I made a mistake)
Here is my test :
cube2 :
rotX : 90
rotY : 45
rotZ : -45I should get after the transform :
1,57075
0,785375
-0,785375And I got :
0.02722779879151085
-0.014077129051907606
-0.013328206215401057(besides Cube1’s rotation is not performing at all)
Tell me if nyou need more logs.
fransuaParticipantfransuaParticipantYes
Verge3D for Maya
Version: 3.0.1fransuaParticipantPlugin version 1.0
For API version 20190100fransuaParticipantResolved for importing the Arnold Dome Light
I have just use a loadscene in this case
fransuaParticipantResolved !
I just used :
../Background-universe/Background-universe.gltf as a path in the append scene puzzle.
BUT
it didn’t load the Arnold Dome Light.
fransuaParticipantOk there is the “append scene” in the Scenes Puzzle
How can I define the path ?
Let’s say my primary file is located in :C:\Users\fransua\verge3d\applications\intro
And I would like to load a gltf files located in :
C:\Users\fransua\verge3d\applications\Background-universe
and called Background-universe.gltf in my computer.
How can I do the link ? I tried different ways for the path (relative and absolute), but nothing work.
fransuaParticipantSorry again guys… just fand it also in the option wheel.
-
AuthorPosts