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fransua
Participantfransua
ParticipantHi Ivan
Does it mean in case of an “append-scene” puzzle node, lights are not included or directionalLight is not supported by verge3D ?fransua
ParticipantI have also made some +90° modification, but it works perfectly
fransua
ParticipantOk I just found the “update” button in the App Manager. Proceeding next test
fransua
Participantactually you are right.
the v3d.js file is still an old one, though I have exported again from Maya.
How can I update this file ?
fransua
ParticipantHello guys
I have updated with the new verge3d-maya-3.1.0.exeCorrect me if i am wrong, but just this basic puzzle produces an error :
set myVariable to [get myCamera rotation X]
In the console :
visual_logic.js:585 Uncaught TypeError: this._actualRotation.equalsEps is not a function
at RotationInterface.updateFromObject (visual_logic.js:585)
at Function.initObject (visual_logic.js:575)
at getObjTransform (visual_logic.js:640)
at Array.<anonymous> (visual_logic.js:1016)
at visual_logic.js:908
at Array.forEach (<anonymous>)
at visual_logic.js:906
at HTMLCanvasElement.pickListener (visual_logic.js:850)fransua
ParticipantMore tests :
It seems that if one object has value = 0 for all axis rotations, no visual modifications is possible for the rotation (but it takes the coordinates)
If there is one value different from 0, then the visual rotations applies coorectly.
Besides I still don’t undestand if it is radian units.
Here is more logs from another test :
visual_logic.js:657 Uncaught TypeError: actRot.equalsEps is not a function
at setObjTransform (visual_logic.js:657)
at visual_logic.js:1001
at TWEEN.Tween._onUpdateCallback (visual_logic.js:743)
at TWEEN.Tween.update (visual_logic.js:706)
at _Group.update (visual_logic.js:701)
at Array.<anonymous> (visual_logic.js:716)
at v3d.js:1
at v3d.js:1
at a (v3d.js:1)fransua
ParticipantSorry but it is not working with the new version (or I made a mistake)
Here is my test :
cube2 :
rotX : 90
rotY : 45
rotZ : -45I should get after the transform :
1,57075
0,785375
-0,785375And I got :
0.02722779879151085
-0.014077129051907606
-0.013328206215401057(besides Cube1’s rotation is not performing at all)
Tell me if nyou need more logs.
fransua
Participantfransua
ParticipantYes
Verge3D for Maya
Version: 3.0.1fransua
ParticipantPlugin version 1.0
For API version 20190100fransua
ParticipantResolved for importing the Arnold Dome Light
I have just use a loadscene in this case
fransua
ParticipantResolved !
I just used :
../Background-universe/Background-universe.gltf as a path in the append scene puzzle.
BUT
it didn’t load the Arnold Dome Light.
fransua
ParticipantOk there is the “append scene” in the Scenes Puzzle
How can I define the path ?
Let’s say my primary file is located in :C:\Users\fransua\verge3d\applications\intro
And I would like to load a gltf files located in :
C:\Users\fransua\verge3d\applications\Background-universe
and called Background-universe.gltf in my computer.
How can I do the link ? I tried different ways for the path (relative and absolute), but nothing work.
fransua
ParticipantSorry again guys… just fand it also in the option wheel.
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