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feiyanleiCustomer
Hi Xeon,
Thank you very much for your reply, because my problem is not described in the order, maybe your answer is different from what I want, I also use Emission in Blender.
But I’ve solved that problem, just add this code to add the following code when loading the text.
texture.encoding = v3d.sRGBEncoding;
Here is a complete code。
const loader = new v3d.TextureLoader(); loader.load( url, function( texture ){ texture.encoding = v3d.sRGBEncoding; texture.flipY = false; mesh.material = new v3d.MeshBasicMaterial({ map: texture }) } )
feiyanleiCustomerIt is indeed my problem, the REL_URL_PREFIX in app.js has not been modified, thank you very much
feiyanleiCustomerI’ve done it. Thank you
feiyanleiCustomerNow that’s what I’m doing, but the object is moving and rotating without inertia and smoothing.
feiyanleiCustomerI created a new test project with version 2.13.1, and I didn’t use the previous version of the old project, and I had the same problem.
feiyanleiCustomerI upgraded to version 2.13.1, the problem persists.
feiyanleiCustomerThank you. I see. Will support for contact shadows be added in the future? It feels like it’s going to work better when it’s open.
feiyanleiCustomerIt’s a suit model I’ve done, and a larger model like a sleeve can shade, but it’s like a button and a pocket without a shadow.
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