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Eugene ZosCustomer
Good stuff, thanks for letting us know.
Eugene ZosCustomerAny update on this?
I came to a point where I just enable AO in any of the bundled apps and there is the same effect on mobiles. Is this a bug?Eugene ZosCustomerThis shows only on the mobiles, PC (Chrome, FF) and Mac (Safari) are fine.
As soon as I turn off Ambient Occlusion, everything is working fine on mobile. Also on the mobile, the antialiasing is pretty horrid.
Things I’ve tried :
Shadow biases
Different Shadow Settings in export settings
Camera Environment ranges
Materials & geometry
Mobile scale puzzle
Scene Scaling
Eugene ZosCustomerHi, any way of easily fading objects in 3dsmax? None of this works and when it does it takes a lot of time and effort to do in complex scenes.
Eugene ZosCustomerMAX2018, latest V3D
Eugene ZosCustomerSame here, frustrating. running 3.4
Eugene ZosCustomerThank you for your reply guys, I am doing 3D for a living for the past 20 years. I produce panoramas too. My question is actually quite more advance that you may think.
Is there any way to convert Verge3D camera to a sperical 360 output instead of a normal one.
Eugene ZosCustomerThese settings are available in MAX but have nothing to do with Verge3D.
Eugene ZosCustomerWill the V3 require new purchase or license?
Eugene ZosCustomerWe switched to CODE as puzzles doing my headin. It’s ok for prototyping and understanding how it all functions. CODE works fine. Cheers.
Eugene ZosCustomerI am quite happy with my current license, i am not ready yet to cash out 3000$ for a simple touch control remapping. Verge is only 20% of the whole system.
Any possibility on a better deal?Eugene ZosCustomerThank you for such a quick reply, is there any way to override that in the WebGL libraries? We switched from Puzzles to Code Based projects, there should be a way but we cant get our head around it yet. This is so crucial that we might be forced to drop V3D completely as my client’s won’t accept TOUCH controls the way they are right now.
We have done a quite deep intergration with dynamic data and databases and we absolutely love it, but I can’t beleive we are stuck on controls right now.
Eugene ZosCustomerI have shifted targets and camera dummies by a few degrees and this problem is somehow gone but I cannot keep the camera position to keep north, its all kinda random.
Eugene ZosCustomerThank Yuri, this was my first thought. I have adjusted the camera as you said but it is still the same.
Eugene ZosCustomerI have reduced my CSV to 30 lines, and all worked fine. We will need to do the validation and see where it fails. Thank you so much for your support!
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