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Eugene ZosCustomer
And you could help the community by linking to the appropriate topic. I am yet to find a feasible solution, including yours.
2023-01-31 at 11:53 am in reply to: Issue on “single touch” panning on mobile devices and touch screens. #60045Eugene ZosCustomer2023-01-30 at 5:31 pm in reply to: Issue on “single touch” panning on mobile devices and touch screens. #60030Eugene ZosCustomerThank you,
I did patch v3d.js in v3, but seems like v4 is quite different and my old solution is no longer viable. I’ll dig more, cheers.Eugene ZosCustomerHI Alexander, I see that the issue is not yet fixed in PRE5?
Eugene ZosCustomerOur license is not working with v4
We renew every year, that includes Blender and Max.
Our maintenance is not expired yet.
Please advise.2022-04-07 at 10:55 am in reply to: Orbit max horizontal angle causes Camera to snap when zooming #50888Eugene ZosCustomerFound it
2022-04-07 at 10:42 am in reply to: Orbit max horizontal angle causes Camera to snap when zooming #50887Eugene ZosCustomerOh, didn’t see your reply.
Ok, I will try it out.
Thanks2022-04-07 at 10:40 am in reply to: Orbit max horizontal angle causes Camera to snap when zooming #50885Eugene ZosCustomerNarrowing this down.
Out of MAX, the camera works fine. This behaviour appears after I set camera limits within puzzles.Attachments:
You must be logged in to view attached files.2022-04-06 at 3:36 pm in reply to: Orbit max horizontal angle causes Camera to snap when zooming #50854Eugene ZosCustomerSame problem here!
We cannot use unstable/beta versions as our Verge is heavily intergraded with our custom wrapper. First time happened after upgrading to 3.9.1 yesterday, although it did solve the iOS problem, but now this bug appears. The camera just snaps to random locations.
Eugene ZosCustomerOh, cheers Alexander! I might inquire about the Ultimate version later on.
Eugene ZosCustomerHi Yuri, thank you for your reply.
The project is rather large but I think I found what’s happening.
The group of objects doesn’t hide when it’s linked to another object. In 3dsmax that would inherit the transform, but in V3D it looks like it inherits the visibility of the parent object.Eugene ZosCustomerI am experiencing the same issue. Cannot hide group but it shows in the selection.
Eugene ZosCustomerPlease educate your clients. IE11 is dead and done.
Eugene ZosCustomerEugene ZosCustomerNot pushing by any means, basically, the project is sitting waiting for the fix before we deliver. Do you think it will be out soon?
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