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dragosburian

Forum Replies Created

Viewing 15 posts - 46 through 60 (of 70 total)
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    Posts
  • in reply to: Antialiasing #8887
    dragosburian
    Customer

    Ok, thank you! Looking forward to that!
    Regards!

    in reply to: Antialiasing #8875
    dragosburian
    Customer

    Hey guys any news on this issue? Basically this is what we need :

    https://cdn.soft8soft.com/demo/examples/index.html#webgl_postprocessing_ssaa

    Found these among code examples. Any directions to implementing it?

    in reply to: Antialiasing #8531
    dragosburian
    Customer

    The normals are good

    in reply to: Antialiasing #8398
    dragosburian
    Customer

    Yes, here is an example scene with the same issue.
    In our application we use the generated scene to a scale, so when rendering it scale the web browser to maybe 20% its initial sign and you will notice that the reflection of the environment over the specular is aliased. Thank you very much for your help!

    in reply to: Antialiasing #8356
    dragosburian
    Customer

    no, just an aluminium-like material

    in reply to: Antialiasing #8354
    dragosburian
    Customer

    Hi guys,

    Any news on this fix?

    in reply to: Antialiasing #8224
    dragosburian
    Customer

    You can see even in the cube example of verge, observe how the very highly lit zone atop the monkey head get aliased. It seems that this occurs especially around a highly lit reflective surface

    in reply to: Antialiasing #8218
    dragosburian
    Customer

    Yes, could that be a problem? because the environment texture is not square

    in reply to: Antialiasing #8216
    dragosburian
    Customer

    unfortunately I cannot, but all is standard, with no textures apart from the environment one, all the rest is made of principled bsdf materials

    in reply to: Antialiasing #8211
    dragosburian
    Customer

    Ok, but the issue I am having is these jagged lines, as per attachment. What do you adviseon doing to eliminate these?

    in reply to: Sending variables for transform #8078
    dragosburian
    Customer

    Ok, but will this work with external variables as in my code?

    in reply to: Sending variables for transform #8075
    dragosburian
    Customer

    Just checked, it is here, not deleted. Should this code be put maybe in another function, maybe that would work?

    in reply to: Sending variables for transform #8073
    dragosburian
    Customer

    any ideas?

    in reply to: Sending variables for transform #8072
    dragosburian
    Customer

    TypeError: “objCache is undefined”
    getObjectByNamehttp://localhost:8668/applications/RR300%20Door/visual_logic.js:107:5setObjTransformhttp://localhost:8668/applications/RR300%20Door/visual_logic.js:220:27inithttp://localhost:8668/applications/RR300%20Door/visual_logic.js:74:2loadScenehttp://localhost:8668/applications/RR300%20Door/RR300%20Door.js:80:21loadhttp://localhost:8668/applications/RR300%20Door/v3d.js:1:880351parsehttp://localhost:8668/applications/RR300%20Door/v3d.js:1:771829parsehttp://localhost:8668/applications/RR300%20Door/v3d.js:1:780683

    maybe that is not where I should place that piece of code?

    in reply to: Sending variables for transform #8066
    dragosburian
    Customer

    Yes, this is part of the visual_logic.js, PL.init function

    PL.init = function(appInstance, scope) {

    var vision_panel, motor_cover, roll_cover;

    var test = scope[‘variable_1’];
    setObjTransform(“width_control”, “scale”, test / 100, ”, ”, false);
    setObjTransform(“right_profile”, “position”, 1.3 * (test / 100), ”, ”, false);

    scope is my variable, and I verified and it works, the value is the correct one, I have breakpoints for both transforms, it reaches the first, but the next is never reached, if you know what i mean. It’s as if it somehow gets redirected.

Viewing 15 posts - 46 through 60 (of 70 total)