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dragosburianCustomer
For me updating to the latest driver did the trick-431.60-desktop-win10-64bit-international-whql
dragosburianCustomerNot sure, we got it on most pcs we tested it on
dragosburianCustomerHi Yuri,
Even using your link provides the same lines.
dragosburianCustomerHi,
Did the update to newest firefox version, still the artifact persists. It also shows on chrome. Only mobile is spared.
dragosburianCustomerWin 10 Home
Intel Core i7 4790k
32Gb DDR31x Nvidia GTX 980Ti – Main card
2x Nvidia GTX 780TiAlso, using Mozilla Firefox 67.0.1 if that makes any difference.
dragosburianCustomerHere is another example of it
dragosburianCustomerThank you, Yuri!
dragosburianCustomerHi, thank you for the reply,does it work just like the gltf? I mean if I replace our gltfs with glb, will v3d just load that one?
dragosburianCustomerHello Yuri, any news on this feature? :)
dragosburianCustomerOk Yuri, thank you! :)
dragosburianCustomerYes, we tried this, but if the machine is slow and the framerate drops then the tween will take a bit longer to complete and will sometimes take the snapshot too early, that is why we would like to get the actual status of the tween :)
dragosburianCustomercan you show me how to do that in a snippet?
dragosburianCustomerThank you, that works, however I get aliasing around the edges of the model, where the transparent background starts. Any idea how to avert this? Thank you!
dragosburianCustomerIs there a way to do this, but have a transparent background to it?
dragosburianCustomerHi,
Thanks you for the fast reply, is this code altering in the v3d.js file ?
Could you provide us with the altered file that runs the render on manipulating or changing prefs? Thank you!Dragos
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