Forum Replies Created
-
AuthorPosts
-
doehlmaCustomer
Hello robwu01,
can you tell me the main steps in blender 2.83.. to create this exploded view
like in your presentation ?Would be great if it is possible for you
Best regards,
MarcusdoehlmaCustomerHello,
I followed your posts and I had some equal problem before some time.. and I got following tip from other user:
If you have the animation definded complete in timeline, select all parts which animate, then from the menus bake the animation (object/animation/bake action) with the “Visual Keying” option selected. This creates keyframes for the objects position on each frame, which Verge3d can interpret…
Maybe works also for you
For my interest is it possible robwu01 that I can get your model because I am very interested in the explode and cut modifications… ???
Best regards
MarcusdoehlmaCustomerSorry I fogot the link:
https://blenderartists.org/t/dynamic-slice-and-cap-add-on/1241686
Here it is…
doehlmaCustomerHello Al Sande,
thanks a lot for your detailed explanation…
Helped me for the next steps..
Best regards
MarcusdoehlmaCustomerHello GlifTek,
thank you for your response…
If you look in my attached file you will see that I adjusted the camera to the path..
BUT in Verge3D it is not playing this animation???
Maybe you can takethe tima to check the file and tell me what I´m doing wrong ??
Best regards,
MarcusdoehlmaCustomerHello Crunch,
I´m since some month Blender user and also Verge3D….
I have actual a camera animation in Blender 2.82.. BUT I am not able to
transfer and build it up in Verge3DIf I send you the file.. is it possibe that you support me with this issue ?
I hope the best on your answer ..
Best regards,
MarcusdoehlmaCustomerHello,
this are perfect news
I hope in close time will follow all the announced chapters…Best regards
MarcusdoehlmaCustomerI solved it by myself .. I added the height and width setup and now it is running
Thanks for support
doehlmaCustomerHello thanks for answer..
This I tried also before, but as you can see in attachment it is not running ??
The log is not full and not at right place ??
doehlmaCustomerHello Yuri,
please be so freindly and send me example screenshot if possible ?
Best regards
MarcusdoehlmaCustomerHello,
I want only give response that it is working and running..
doehlmaCustomerI mean the geometry defined as cell fracture in Blender…
doehlmaCustomerIf I define a cell fracture on the wall in blender -> Verge3d will overtake this
cell fracture of the wall ?doehlmaCustomerThanks for information..
I will try my best with the physics simulation in Puzzles..
One more question …Is Verge3d overtaking the cell fracture from Blender ?
2020-04-23 at 9:02 am in reply to: HDRI lightning through walls from closed room – Blender 2.82/Verge3D #26448doehlmaCustomerThank you for answer.. but if I make it in cycles, as i understood, it will not
be displayed in Verge3D or ?.. or I´m wrong thinking ? -
AuthorPosts