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derekwang0605Customer
Please have a look at my website at : https://www.frame3d.net
I am a python+javascript+Jquery programmer experienced in Django/Flask.
I can use Flask+Jquery+Verge3D to build a more flexible, scalable and robust website for you.
My Email is derekwang0605@outlook.com
Thanks,derekwang0605CustomerTo fix that you can just put the buttons right inside #v3d-container. Does that mean I change to below:
<button id=’v3d-container’ class=”layui-btn layui-btn-primary layui-border”>Button</button>2021-07-08 at 12:29 am in reply to: After exporting into gltf, the texture of pbr material disappeared. #42627derekwang0605CustomerCorrect, after adding a UV map,it worked out!
2020-11-27 at 1:17 am in reply to: how can i convert polarAngle, aziumthalAngle, and distance to vector3. #35996derekwang0605CustomerI just used below it works ok.
tweenCamera([30, 30, 10], [0, 0, 0], 10, function() {}, 1);derekwang0605CustomerThank you!
derekwang0605CustomerThank you!
2020-11-03 at 11:02 am in reply to: After zooming camera to an object, how can the camera go back? #34940derekwang0605CustomerThanks!
Still not working yet! This can not be impelmented by puzzles?2020-11-03 at 10:02 am in reply to: After zooming camera to an object, how can the camera go back? #34928derekwang0605CustomerThanks a lot! Worked very well!
I also tried to setup the camera back to the original position after all the animations by below, but did not work. Camx/y/z are the position variables I saved from the beginning.
camera.position.x=camx;
camera.position.y=camy;
camera.position.z=camz;
//camera.update();
camera.updateProjectionMatrix();derekwang0605CustomerThanks a lot! It worked very well by using the puzzle do after. I followed your way by putting 0, everything worked ok.
derekwang0605CustomerThank you for the help! It helps a lot! I mean the frames of myproject’s fps. I did not import any animation on the objects. For the latter, I used ‘after 1 seconds do’ puzzle like below as a nested loop:
registerSetTimeout(1, function() {
changeVis(‘Cube.001’, true);
registerSetTimeout(1, function() {
changeVis(‘Cube’, true);
});
});But I have a parent group list including 30 subgroups name and I want to settimeout 1 second for each subgroup to show. How to write a loop to implement these nested loops? Otherwise, there will be too many repetitive code lines.
derekwang0605CustomerI used below to bind the text object to the camera in Blender.
mytxtobj=createText(text=’Button’,myloc=(0,-0.36,-2.14),myrotation_euler=(radians(0),0,0),myscale=0.216/isize,0.216/isize,0.039),myextrude=0.085,mybeveldepth=0.0691,isMesh=True)
mytxtobj.name=’Textbutton’
mytxtobj.parent=camderekwang0605CustomerThanks a lot! It works well.
derekwang0605CustomerThanks! I tried by your way as I did not use principled BSDF so set color has <no colors> option.
derekwang0605Customerderekwang0605CustomerIndeed helpful!
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