Hello,
I am having an issue with my FPS. About 2 weeks ago, I had this exact scene which could run at 60 FPS and had no lag whatsoever, then out of nowhere, it dropped down to about 15 FPS. I am trying to show the different air spaces for pilot, using transparent cubes as the airspace.
I am running the most current version of Google Chrome, I have a Radeon RX570 GPU, and I can’t figure out what is causing the serious lag.
My most complex mesh is only 395 faces. The only thing I imagine it to be is the transparent shaders? Any insight is appreciated.