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David Duperron
CustomerCorrection #2
I also have your “clone object” that I was not using, and which solves this issue! No precise idea of what is done differently, but well… it’s working!
You’re great, thanks again…David Duperron
Customercorrection:
I HAVE this puzzle, as I bought your plugin package and it’s included in it… So now the puzzles work and the object is copied, BUT, the material is cloned and both circles now have the same color (the one which is defined in the exec script puzzle)…
David Duperron
CustomerI can’t make your puzzles work! :(
first I don’t have your “rename object” puzzle, and I always get an error message
Uncaught ReferenceError: clonedObject is not defined
Here is my Puzzle configuration for a very simple scene where I have a Circle exported with line rendering option as you mention.
I’m lost… again…David Duperron
Customerbut how do you set-up the original circle object in Blender? no material assigned? No “line rendering” option ticked? If I do so, I don’t see anything in the scene once duplicated…
Sorry for these questions if they seem dumb…David Duperron
CustomerOk, but this will not work with a pure “line” object, like my circle which does not have any face, and is rendered uniquely when the “line rendering” option is ticked, am I right?
David Duperron
CustomerI’m pretty shure there is a solution to get what I need.
Perhaps using helpers like the “polar grid helper” on GlifTek’s helpers plugin, which I alos bought, but I am facing another issue with this one, as I cannot find how to control the added helper (move/snap to another object…) once added, and GlifTek is not providing any answer yet…
I manage to create exactly what I need (a single circle, with a color as defined in my list), but the helper sticks to the world’s origin, and I can see no mean to move it… :(-
This reply was modified 1 year, 7 months ago by
David Duperron.
David Duperron
CustomerDavid Duperron
CustomerHi!
Thank you again, that is quite simple indeed… However, ideally I would like to have only the outer circle line (i.e. draw only a circle, not have the center vertex and the radiuses lines…).
I imagine that the “clone object” puzzle will have the cloned object share the same material and I won’t be able to affect a single material per object.
Do you see a way to clone a base circle (without the radiuses) and still be able to control it’s own material?Cheers
David
David Duperron
CustomerThe color picker is this one:
Coloris color picker
Perhaps there are other ones more convenient to use with Verge3D puzzles? Basically I would like to add color pickers in some table cells (one per line of the table), and then control the color of some associated objets in the 3D scene.
Any help would be appreciated!David
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This reply was modified 1 year, 7 months ago by
David Duperron.
David Duperron
CustomerHi!
I’ve just purchased a bunch of plugins from your shop, and I have one question about this one:
Is it possible to manipulate the helpers once created (i.e. move/scale, parent to another object, etc…)?
Thanks for the help!
DavidDavid Duperron
CustomerThank you so much! as usual the answer was already there…
Thank you again to take the time to point us to the right direction!David Duperron
CustomerAh! simple as that… silly me…
David Duperron
Customer@kdv77kdv It looks very promising, I’ve just bought the plugin (and two of yours!), but I can’t figure out how to change point of view and take several screenshots to add to my pdf.
The tween camera does not seem to work when used inside the generate pdf puzzle, even with the once finished option…
How did you achive this in your example??
ThanksDavid
David Duperron
CustomerHi!
@KDV, I guess this should help me resolve my Appended objects not moving when I drag them, but I’m a little lost…Can’t get this to work! :(2023-08-02 at 1:37 pm in reply to: Copy / Clone objects that share puzzle attributes is it possible #65737David Duperron
CustomerHi @kdv77kdv!
As suggested I try to dig a little bit more bu myself, but I’m struggling to find where is the “getOnjectByName” procedure is defined, and how to call it using the puzzles I have… This procedure is not available in the left panel, and I see no mean to type it manually… I probably missed something there…
Any suggestion/help?And @netcraft, did you manage to make it work finally? Any feedback about this or link to your result?
Regards
David
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This reply was modified 1 year, 8 months ago by
David Duperron.
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This reply was modified 1 year, 7 months ago by
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