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CrunchCustomer
Xeon, do I hear the Avengers theme track playing??
I just emailed you.CrunchCustomercool app xeon!
CrunchCustomerAnd looks like from 3.5 up has support geo simulation nodes, thanks as always for help KDV
CrunchCustomerSo what exactly does “preliminary support for Blender 4.0 beta and 4.1 alpha” now mean?
Usually I like to stay with stability and wait a bit before I go to upgrade.. unless there is something really really cool in the latest version.
I jumped to upgrade my verge on the new drag-move puzzle (double thumbs up there).
But now, after dipping my toes into the new Geo nodes in Blender, I NEED more! I currently use Blender 3.4 (the grumpy old man on splash screen is actually me), is it safe to jump to Blender 4.0?
By that, I mean does the latest Verge all work with core blender stuff? 4.0 looks like a big change so little nervous about upgrading.
I don’t plan on really utilizing any of the new Blender features in my Verge work, and any geo node stuff will be for shits n giggles inside of Blender – at the most, maybe instance them into real meshes for use in a Verge project.
CrunchCustomerI’ve tried most everything in regards to solutions for html ui design… ended up where I started, hand-coding. Except, now I am really good at it.
Learn the basic nuts and bolts of html/css/javascript. Bookmark w3schools.
CrunchCustomera little late KDV but bonus points as that was pretty crafty!
CrunchCustomeromg amazing….puzzle poo-r n..i am not worthy.. THANK YOU
CrunchCustomereven if the enlightenment of that child would make the beer flow like wine and beautiful women flock around you like the salmon of Capistrano?
CrunchCustomerSo looks like I’ve got a chance since the influence I want to manipulate is a copyrot constraint.
Tell me KDV, imagine there was 5 year old boy who knows some web related javascript stuff, but has avoided direct coding Verge/Three.js by sticking mainly to puzzles… How would you go about showing an example of applying the knowledge above into a working example of animating the influence on a constraint in such a way that the primitive mind of the 5 year old could understand?
CrunchCustomerso is there any way of getting at the influence value of a Verge supported constraint via puzzles/javascript snippet? Ideally, i would like to be able to animate influence.. much like i can with the value node on a material (again, I am talking about outside of blender, i am sure i could keyframe it in blender and export). Thanks in advance!
2023-10-27 at 1:53 am in reply to: How can i add” line rendering ” verge3d-setting to geometry with Puzzles ? #67965CrunchCustomerso no magic snippet :(
Issue for the current case i was working on is i have a lot of objects (100s) so too much of a headache to duplicate meshes.. Good idea though, thanks as always!2023-10-25 at 4:31 pm in reply to: How can i add” line rendering ” verge3d-setting to geometry with Puzzles ? #67914CrunchCustomerso there is no way to activate line rendering on objects at runtime using puzzles? But is there a way to do it using a code javascript code snippet?
CrunchCustomerkdv when i am less busy i am going to look you up and send you some $$ tips – you are so helpful. thank you!
CrunchCustomerGeo nodes scare me… by the time i figure those out the machine AI will have already taken over
CrunchCustomerAlso… ” Advanced Connecting Puzzle”.. just in case i am not missing something i should know.. as far as i have been aware, there is no magical connector piece where i could bind together two seperate procedure puzzle groups?? Hopefully i am wrong
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