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core3dCustomer
Thank you, append scene actually works well but now i’m struggling with apply skeleton animations on to appended model.
Also as i can see, get animations puzzle wont work with glb models, especially if not exported from verge3d exporter.If i download a model from sketchfab with animations in it, animations works but i can’t access animations in verge3d for listing or for play/pause individualy.core3dCustomerUE already have robust gltf exporter… did you tried it’s exports on verge?
GLTFExportercore3dCustomervery good improvements
core3dCustomerIs beforeunload event can be triggered by dispose function if i use verge inside vue?
2021-10-20 at 4:06 pm in reply to: CORS problem when i need to load scene from another domain #46347core3dCustomeri figure it out. This thread can be removed.
2021-10-06 at 8:50 am in reply to: Please can we have a Select statement for Puzzles (Logic)? #45953core3dCustomerWhat is your solution?
core3dCustomerI think you need promise for that. You can wait promise for loading everyting after that you trigger to show your scene.
Promisecore3dCustomerCan you explain “However, when you load images with Puzzles (or JavaScript), this is entirely different story.” We made Verge3D as a vuejs component, it works well on same domain but when we tried to load img or gltf from another subdomain for example UI with verge3d is on live.domain.com and gltf and other files are on storage.domain.com we get CORS.
We already setup “Access-Control-Allow-Origin: * on serverside.
But somehow v3d is not sending headers to server.
Can you help with that?Attachments:
You must be logged in to view attached files.2021-09-29 at 1:11 pm in reply to: CORS problem when i need to load scene from another domain #45456core3dCustomerNope, unfortunately not working. CORS is properly configured on server side, everything else is working. Even though i set setCrossOrigin and credentials. Looks like XMLHttpRequest headers can not return with loader and getting “No ‘Access-Control-Allow-Origin’ header is present on the requested resource.” error.
2021-09-27 at 9:45 pm in reply to: CORS problem when i need to load scene from another domain #45358core3dCustomerAh, sorry i didn’t see that :
https://www.soft8soft.com/docs/api/en/loaders/GLTFLoader.html#setCrossOrigin
I will try this one, i hope i can solve with it.core3dCustomeri already trying to do that in the past and still looking for a good method.
what i do is i use external js library for video stream and html video element and then combine them in verge3d exec script puzzle to map on a 3d object.
i know its sound complex but its works for me.
Also they said with create canvas puzzle with website video playing on it like youtube etc. and then you can capture canvas element and apply it on a 3d surface. my first try was failed tho…core3dCustomerHello,
Is this fixed? i have same problem with animation cloning and using cloned animations for multiple objects…i’m cloning animation clip stored it on a list, then calling animations and only first one playing it.
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You must be logged in to view attached files.core3dCustomerAwesome! Thanks.
core3dCustomerdo you have OSL map on your material?
2020-08-01 at 3:01 pm in reply to: Any users want to share combined verge3D with code examples 3d? #31038core3dCustomerThank you very much mariano, this is really good.
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