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cangunesParticipant
Thank you
cangunesParticipantHey, I am using verge3d 2.13 version. I have encountered this error, what can I do? I want to export .glTF when i import bin and glTF file, then return this error. I can’t change version. So, Is there a alternative?
- This reply was modified 1 year, 7 months ago by cangunes.
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You must be logged in to view attached files.cangunesParticipantHow to remove v3d_Proxy_Node, i don’t know.
cangunesParticipantI imported the glTF file and then deleted the v3d_Proxy_Node parts. I think I need to import the blend file and then delete it there and export it as glTF. Yes, i installed 2.13.0
cangunesParticipantHi kdv, I got a error about light. ‘PointLight’ object has no attribute ‘enable’. I fixed it, closed light’s shadow property then i can get exporting glTF file. After that i tried to remove v3d_Proxy_Node elements it works but model is showing differently. Not changing color etc. I put images about it. So, i don’t remove anything, just get exporting glTF file then imported project, i am getting new error. Error is v3d.Object3D.add: object can’t be added as a child of itself. I don’t know, how can I fix that? When I delete v3d_Proxy_Node, the model is exported, but the model does not change color etc. It gives an error when I do not delete it, export it directly and use it.
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You must be logged in to view attached files.cangunesParticipantOkay, can you reach me?
cangunesParticipantI tried but i didn’t make :( I removed v3d_Proxy_Node… then i tried export but returned error. Error is PointLight object has no attribute ‘shadow_buffer_clip_end’. After that i tried change with javascript in code but this returns error cannot find material. Again i removed v3d_Proxy_Node manually then it returns error Cannot read properties of undefined (reading ‘isDirectionalLight’). Can you help me?
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You must be logged in to view attached files.cangunesParticipantThank you, i will try.
cangunesParticipantHow can I clone materials? It produces whiteMatt, whitePolished, whiteMattCross, which is formed in the glTF file. It breaks when I try to manually add it to the glTF file myself. You know, i can’t export model in blender.
cangunesParticipantI see. Thanks. I tried to change color with javascript but it didn’t work. How can I do? Do you have any idea?
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