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2024-03-13 at 6:37 pm in reply to: Loops – is “i” necessary or just a name for individual object in group? #71569c4ccParticipant
Sorry for the stupid-ass mistake, I was stressed out just now doing stuff. Finally fixed it, it works now. Thanks for helping me man.
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You must be logged in to view attached files.2024-03-13 at 3:30 pm in reply to: Loops – is “i” necessary or just a name for individual object in group? #71565c4ccParticipantI just placed them BEFORE the loop. You placed those variables AFTER the loop.
I placed them before the loop too now, yet I can’t get the individual clones to be removed as you did?
2024-03-13 at 8:10 am in reply to: Loops – is “i” necessary or just a name for individual object in group? #71554c4ccParticipantIn you case two variables used in the loop are defined after this loop did its work.
I see, how did you define those variables before the loop worked? Yours were also outside the loop as well.
- This reply was modified 8 months, 1 week ago by c4cc.
2024-03-13 at 7:08 am in reply to: Loops – is “i” necessary or just a name for individual object in group? #71548c4ccParticipantShould work exactly like here https://v3d.net/trh
Here you didn’t define the original enemy (as dicts)? Yet yours could still work
2024-03-13 at 7:04 am in reply to: Loops – is “i” necessary or just a name for individual object in group? #71547c4ccParticipant2024-03-12 at 2:17 am in reply to: Loops – is “i” necessary or just a name for individual object in group? #71529c4ccParticipantSorry for late reply. I did try to use debugging, still no change
- This reply was modified 8 months, 1 week ago by c4cc.
2024-03-10 at 3:26 am in reply to: Loops – is “i” necessary or just a name for individual object in group? #71458c4ccParticipant2024-03-09 at 9:01 pm in reply to: Loops – is “i” necessary or just a name for individual object in group? #71453c4ccParticipantShould work exactly like here https://v3d.net/trh
Attached is the variant of what you posted here. Yet not only could the clones not disappear when individually touched, the clones’ template went missing for some reason. What went wrong?
- This reply was modified 8 months, 1 week ago by c4cc.
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You must be logged in to view attached files.2024-03-09 at 3:27 pm in reply to: Loops – is “i” necessary or just a name for individual object in group? #71452c4ccParticipantMy bad. I was so tired, I failed to see that mistake
2024-03-09 at 10:29 am in reply to: Loops – is “i” necessary or just a name for individual object in group? #71448c4ccParticipantFound the problem.
Should work exactly like here https://v3d.net/trh
I’ll try this out and let you know ASAP, thanks
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You must be logged in to view attached files.2024-03-09 at 7:13 am in reply to: Loops – is “i” necessary or just a name for individual object in group? #71446c4ccParticipantThanks for the reply. Sorry for being late.
Should work exactly like here https://v3d.net/trh
While the individual clones do disappear when touched, their explosions follow around the player. I’d like the explosions to remain in place where the clone is removed.
2024-03-07 at 2:11 pm in reply to: Loops – is “i” necessary or just a name for individual object in group? #71402c4ccParticipantDone, here is a test app as per attachments. Puzzles:
Basically, I want clones as individuals to only disappear and explode when they come into contact with the red object (player). Not all disappear together. How do I do this?
- This reply was modified 8 months, 2 weeks ago by c4cc.
- This reply was modified 8 months, 2 weeks ago by c4cc.
- This reply was modified 8 months, 2 weeks ago by c4cc.
- This reply was modified 8 months, 2 weeks ago by c4cc.
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You must be logged in to view attached files.2024-03-07 at 9:13 am in reply to: Loops – is “i” necessary or just a name for individual object in group? #71392c4ccParticipantThe link i mentioned earlier explained what I needed:
The puzzles in question:
- This reply was modified 8 months, 2 weeks ago by c4cc.
2024-03-07 at 8:42 am in reply to: Loops – is “i” necessary or just a name for individual object in group? #71389c4ccParticipantThanks, btw, can you help me here please? It’s a loop through a clone list, each clone assigned a dict.
2024-03-05 at 6:21 am in reply to: Tutorial – Creating Campfire Scene (Flame + Smoke + Embers) #71308c4ccParticipantThanks for this, I’ll use this for sure.
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