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brotchen

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Viewing 5 posts - 1 through 5 (of 5 total)
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  • in reply to: PDF generator plugin for Verge3D #67231
    brotchen
    Participant

    I did, but with my limited skills, I couldn’t make the plugin work with just my html2pdf.bundle.js file in my app folder.

    in reply to: PDF generator plugin for Verge3D #67226
    brotchen
    Participant

    let’s hope the plugin is fixed. I sent an email to their support “info@cyber-fox.net”. Let’s see if I get an answer.

    EDIT : It has been fixed! The script was reuploaded to the adress https://dendrofen.github.io/verge3d/html2pdf.bundle.js All is good!

    • This reply was modified 1 year, 1 month ago by brotchen.
    • This reply was modified 1 year, 1 month ago by brotchen.
    in reply to: PDF generator plugin for Verge3D #67223
    brotchen
    Participant

    Hello,

    I was trying to update a project and rework the puzzle, but it seems I can’t generate a pdf anymore.
    I have this message showing in the dev console when i try to generate a pdf (see screenshot).
    I’m using verge3D version 3.9.1.

    Any help would be greatly appreciated.

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    in reply to: Set outline parameters via Javascript #47265
    brotchen
    Participant

    Hello Yuri,
    It worked great! Thank you! :good:

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    in reply to: Set outline parameters via Javascript #47230
    brotchen
    Participant

    Hello, sorry to bump this old topic.

    I have a question about the javascript part for the outline effect.
    I’m trying to use the puzzle block “exec script” where it executes the specified js code.

    Basically, I have a cube and another smaller cube hidden inside it. I’m trying via the exec script puzzle to temporally activate the “Render Hidden egdes” option when clicking on the visible cube but I cant figure out what to write exactly, even using the answer from Yuri : “appInstance.postprocessing.outlinePass.hiddenEdgeColor.setW(1);”

    nothing happens. Is there a specific way to write this?

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Viewing 5 posts - 1 through 5 (of 5 total)