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BrianCustomer
This works great!
One other question. Is there any way to make the resolution greater without it cropping weird?
Also is there an easy way to increase the overall antialiasing in shadows and post effects?
Working example is here:
https://www.provia.com/wp-content/uploads/verge3d/87212/press “alt-p” to show menu.
- This reply was modified 1 year, 8 months ago by Brian. Reason: more tags added
BrianCustomerOk I eventually figured out a solution, and I thought I already responded, but it was in another topic.
The solution:
——–
The tutorials provided use Webflow as an example to build a custom preloader. I, instead used Dreamweaver and somehow called the verge3d application 2 times by mistake. Then I added both an index file and an html file and uploaded it to WordPress via the plugin.Then when I embedded the presentation via iframe, I ran into issues where the preloader wasn’t being removed after loading.
The solution was to simply create one index file and add the preloader to it. This solved all loading errors and things seem to be working smoothly.——
Hope this helps anyone having issues.
2022-12-23 at 1:59 pm in reply to: Getting errors when switching to a Camera with no controls. #59183BrianCustomerGreat example, but does it throw an error if your zoomed in camera is set to “no-controls” ?
2022-12-22 at 2:41 pm in reply to: Getting errors when switching to a Camera with no controls. #59158BrianCustomerOk after all of that, I think I have it figured out. For any noob out there, if you are getting a “jump” when camera tweening, make sure that the camera’s FOV, rotation, and location are all accurate the final resting spot of your tween.
I hope that makes sense. I have it all working now with no errors. Time to clean up the file.
I’ll share it when I am not embarrassed by my code… :-P
Thanks for your help.
2022-12-22 at 1:18 pm in reply to: Getting errors when switching to a Camera with no controls. #59156BrianCustomerOk I spoke too soon. Earlier, when learning verge3d, I realized that the camera would jump (sometimes violently) when coming to a stop after using the “look at” object command.
I had wrongly assumed it was because of camera controls, and generated a motionless feature camera, however having the user zoom in with the orbit camera, no longer causes a jump.
So what is the best way to restrict movement when the camera stops?
2022-12-22 at 1:03 pm in reply to: Getting errors when switching to a Camera with no controls. #59154BrianCustomerHow do I force the orbit camera to look at the object smoothly without suddenly jumping? There seems to be a setting that I am not following.
A zoom, location, or FOV that I am not understanding.
2022-05-16 at 5:57 pm in reply to: .WebGL GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete #52104BrianCustomerOk so I figured out what the problem is and I will attempt to sum up what I found.
The tutorials provided use Webflow as an example to build a custom preloader. I, instead used Dreamweaver and somehow called the verge3d application 2 times by mistake. Then I added both an index file and an html file and uploaded it to WordPress via the plugin.
Then when I embedded the presentation via iframe, I ran into issues where the preloader wasn’t being removed after loading.
The solution was to simply create one index file and add the preloader to it. This solved all loading errors and things seem to be working smoothly.2022-05-13 at 1:53 pm in reply to: .WebGL GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete #52037BrianCustomer2022-05-13 at 1:24 pm in reply to: .WebGL GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete #52032BrianCustomerhmmm… I think it’s very possible. Can you tell me if the way I setup my index.html and (projectname.html) files is correct?
I tried to consolidate all the shared items on our site:
ie:
<script src=”/wp-content/uploads/verge3d/js/v3d.js”></script>instead of:
<script src=”v3d.js”></script>I setup a demo page and started with the “Farmer’s Journey” as my base for index.html. (I know that there are calls in the header that are not relevant)
you can see that there are no console warnings or errors, but all my button functionality has broken.
here is how it’s supposed to work:
You can see that when you click each element, the annotations no longer popup. See the attached screen shot. I am also including my puzzle xml file if that helps.
Thanks so much for your personal response. Your patience is awesome.
Attachments:
You must be logged in to view attached files.BrianCustomerThanks for looking into it! I was pretty sure it had nothing to do with verge3d. BTW I really love working with verge. It’s very easy to use and very powerful.
Thanks for your help!
BrianCustomerSure, here it is.
examples of verge3d applications on our site:
https://provia.proviaserver-v2.com/doors/brands/signet/BrianCustomerWill do. Thanks for your help everyone. I will post what I find out.
BrianCustomerNo, I used the Verge3d widget in wordpress. However, I must admit that I didn’t go through all the tutorials and I am now second guessing that decision…
BrianCustomerOk, so how do I connect to the verge app? I am guessing it might have something to do with “index” instead of using the generated html page from the initial application.
So what is the fix for this? Sorry I am a bit of a noob when it comes to programming with puzzles. Thanks everyone for your help.
BrianCustomerHere are the links:
Working preloader: https://proviasandbox.oxbowserver.com/wp-content/uploads/verge3d/13215/Signet%20Door%20Technology.html
preloader not working: https://proviasandbox.oxbowserver.com/verge-3d-tutorial/
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