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blippypixelCustomer
Sorry kdv thanks for trying to help
I’ve created a synth. It has buttons and sliders and mechanisms when you press various buttons.
There is a slider for volume, a knob for volume, a tape cassette jeject button that opens a tape cassette door.I’ve done it all in Blender. The problem is there are multiple animations. I’ve got the tape cassette door opening when you press a button.
The trouble is there are more objects on this synth that need animation – like a slider for example. The slider moves the volume up and downSo my question is how do you select these multiple animations in Verge?
I can only see ‘EjectTapeCassette’ animation.
The other animations I can’t see.
The other animations are other objects being animated in Blender in the Action Editor.
So to put it another way I can only trigger the cassette door open animation by pressing a button. I can’t slide a slider as Verge 3d doesn’t offer the slider button animation in animation choices – it just sees one.
Does that make sense?
Think of a synthesizer that has multiple functions. I can only do one of those.
I need Verge 3d to see all of my NLA animation tracks in Blender – but obviously it doesn’t work like that in Verge 3d – it just sees one.
What do you do with multiple objects and multiple animations. Can they all exist in the ‘synthesizer’ GLTF?
Thanks I hope I was a bit clearer.
blippypixelCustomerNo problem. Thank you for getting back to me Alexander!
MikeblippypixelCustomerThank you Yuri!
2020-06-27 at 4:27 pm in reply to: Why do I get the monkey silverbox when uploading my blender project #29330blippypixelCustomerIf i view my scene as as .html I get the silver monkey box
If I view my scene as a .glft I get the silver monkey box.
If I then click on the blender icon in the app manager on my project I get to see my project not the silver monkey box.
This is basic I know but what am I doing wrong? -
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